[M&M] Red & Gold
Bloodstorm
Str 10 Dex 14 Con 16 Int 20 Wis 16 Cha 16
Skills: Computers +11, Craft (Pharmaceuticals) +11, Concentration +9, Knowledge (occult) +11, Medicine +9, Science (Biology) +11, Sense Motive +9, Sleight of Hand +8, Spot +9 (6 ranks in each)
Feats: Great Fortitude, Iron Will, Darkvision, Scent, Track, Indomitable Will, Immunity: Disease, Toughness
Atk Bonus: +8 (melee +8, ranged +10)
Def Bonus: +8 (normal 20, flatfooted 18 )
Initiative: +2
Saves based on above: Dmg +12 Fort +12 Ref +9 Will +12
Powers: Sorcery +10 (see below, 3pp), Amazing Saves +7 (his unique circulatory condition gives him amazing reflexes, damage resistance, and willpower. Extras: adds to all 4 saves, 4pp)
Sorcery
Control: Possession (Flaw: Touch range). Bloodstorm can enter and take over the mind and body of another target. If he succeeds, his body and possessions disappear as he merges with the target while in control.
Defensive: Immunities (critical hits, kinetic energy, fire, electricity, poison, suffocation, exhaustion, sonic, vibration, radiation)
Divination: Postcognition (Flaw: Must taste blood to activate). Bloodstorm can taste spilled blood to get a postcognitive flashback from the perspective of the person whose blood it was, around the time that the blood was spilled.
Illusion: Excluded.
Offensive: Energy Blast (blood missile, stun; Flaw: Full Effect)
Transportation: Exlcuded.
Transformation: Create Object (limited: Blood Creatures only), Animation (Extra: Triggered by Create Object, Flaw: Blood Creatures only), Healing (Extra: Regrowth; Flaw: Empathetic Healing), Incorporeal (affected by energy blasts; Extra: Float (Good Maneouverability), Phase Attack, Ghost Touch) Bloodstorm can transform himself into a flying, humanoid haze of red blood mist, capable of slipping through tiny gaps under doors and suchlike.
Flaw: Restricted - Material Ward (blocked or neutralized by cold iron)
Flaw: Harmful Casting (Bloodstorm uses his blood for casting, and must consume at least a small portion for each spell. Whenever he activates any Sorcery ability, he must make a Fort save of DC 15 or highre or suffer a single stun hit)
Flaw: Rote (Can only cast spells he knows)
For Create/Animate Blood Creatures:
Sample Blood Creature
Str +5 Dex +2 hardness 5
Atk +8m, +5r (+5S dmg) Def 12/10 Init +2
Saves: Dmg +5 Fort +0 Ref +2 Will +0
Weaknesses:
Susceptible to Cold: In freezing conditions, Bloodstorm's blood starts to clot faster, meaning he needs to start taking Fortitude saves
Addiction to Anticoagulants: Needs a dose of anticoagulants every few hours, or he starts to treat normal temperature as cold for the purposes of his cold weakness.
Origin:
Doctor Alan Hammersmith was a respected medical practitioner and researcher, but he always kept his interest in the occult, the sorcerous and the mythical. During his researches at companies and universities he took every opportunity he could to further his knowledge of the occult and to increase his personal library of the otherworldly.
Eventually he set up practice in London, but very soon he ran into trouble. A mob of criminals decided his surgery would be an easy target, and several thugs turned up late one evening, just as he was about to lock up and finish the few bits of paperwork he needed to do. Alan was a proud man, tall and imposing and not easily intimidated, but he was taken by surprise as the thugs barged their way in, and before he knew it, he had a handgun being waved under his nose.
Unable to think of anything to do other than do as they said, he let them into the back and gave them access to the drugs and chemicals; and these weren’t just standard medical supplies either, for he was a respected medical researcher in the academic community and had a few research contracts from companies, and so some of the substances in the lockers were fairly ‘non-standard’. Enraged as he saw his equipment being plundered, both his academic researches and the essential drugs for his patients, he could do nothing but let the thugs leave. They went, with dire warnings about what would happen if he told the police, for they claimed to know where he lived, and in parting told him to expect them back next week.
He spent the next few days in a staet of worried distraction. Would they come back? Did he dare go to the police? In the end he resolved to see whether or not they did try to come back and raid his practice again, then to decide after that. Maybe he’d make himself ready for their arrival, too.
And they did come back that next week, barging in at the same time with cocky grins, laughing at the imperious doctor glaring angrily but futilely at them and unable to stop them taking what they wanted. But then one of the thugs made to take the small stock of pills he had for one of his patients who was suffering a disease that would kill her without her medication, and Alan couldn’t stand by any more. He angrily tried to take the pills back and ended up on the floor, taking a bad beating from the gang. They tried to subdue him with an injection of his own anaesthetic, but by mistake used the wrong syringe; one in fact filled with an experimental battlefield medical treatment he had received for analysis from one of the companies he researched for, an agent that had amongst its effects massively increased blood clotting.
As the doctor began to scream in pain, the injection ravaging his system, the crooks finally managed to grab a real syringe of anaesthetic and injected him with that too. It shut up his screams but now he was flopping round on the floor like a gutted fish in agony, and they decided to just get the hell out of there before anyone came to investigate the disturbance.
In agony on the floor, the clotting agent and anaesthetic playing havoc in his veins, mixing in unforeseen ways, Alan realised that pretty soon the injection would clot up his entire bloodstream, and managed to crawl over to a cabinet and slug back some anticoagulant pills. The pain lessened a bit, and he thought he might have bought enough time to get back home.
He staggered the distance through the cold night to his house, occasionally taking some more anticoagulants to stop his blood clotting up, and probably taking far more than was a good idea for human consumption. Upon reaching home, feeling his body beginning to give up, he collapsed into his study and began scrabbling through the aged tomes on his shelf, looking for something, anything, to stop the injections from just killing him. He knew he didn’t have much time…
He doesn’t know exactly what happened after that, but he woke the next day a different man.
The chemicals had mixed and altered his physiology, and as far as he could tell, he had managed to cast some crude invocation or incantation to stop the melange from killing him. Now his very blood seemed to be boiling with energy, the drugs combined with the sorcery having had a drastic effect on him. He cut himself by mistake and watched as the blood almost instantly hardened.
That was the start of a new life for him. Using his occult knowledge, he found himself able to tap into the energy within his blood, capable of manipulating it in strange and mysterious ways. In time, he would seek out books of true magical lore, expanding his powers and understanding of what had happened to him. Right now though, he had a score to settle.
The gang dealt in drugs, guns and prostitution, with many tough thugs and firearms at their disposal. They certainly weren’t expecting the doctor to turn up at the doorstep of their premises and belligerently cause trouble. They hadn’t even been sure if he was still alive. So they let him in, thinking they had the situation under control, since after all what could the man do? As they found out, he could do a lot. After he left the scene, there was blood everywhere, though how much of it was his and how much of it theirs was hard to tell.