CapnZapp
Legend
But this would mean the designers have resigned from their responsibilities?Could the feats have been deliberately made optional to account for the swingier nature of epic level gameplay?
If your party has a dedicated leader who has no problems doling out huge attack bonuses and dishing out massive attack/AC debuffs on the foes, then maybe you won't need purported patch feats such as weapon expertise and the epic defense feats.
But if you find that your stats are still lacking for same reason (maybe no one in your party wants to play a leader), you can then take those feats to shore up your inherent weaknesses and make up for the shortage. They leave it to your good sense to decide if you really need them.
If it was made a mandatory patch, everyone would get the bonuses, regardless of whether they felt they really needed it or not.
If you don't "need" an option but you are allowed to take it anyway chances are you break the system.
As a designer, you can't leave it up to the system to balance itself. That simply doesn't work.
(The proper way of solving the example situation you're bringing up is to make the feat and the leader power give bonuses of the same type, so that they don't stack.
Now you have a situation where the party with the dedicated leader can skip the feat other parties would love to take, without making it possible for a minmaxer in the first party to take the feat anyway.
Thinking this through before publishing those feats and powers is what we pay designers to do... )