D&D 5E So can anyone sell me on Witchlight

So should I pick up The Wild Beyond the Witchlight?
I am asking before it is released because if I am getting it, I want to get the alt cover. And if I want said cover, I have to reserve it at my FLGS before it sells out.

I typically write my own adventures and design my own settings. I happily cannibalize other settings for elements I find interesting. That said, my next ongoing campaign is going to be Ravenloft. I will get access to the info from the book via DnDBeyond at some point, but I do like owning physical media when I intend to use it in any meaningful way in my games.

So main draws for me will be "crunch." New subclasses, player races, spells, magic items, monsters all are good. New systems are also useful to me.
So thoughts?
 

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In a sense, this a bit like asking if you should date someone. You'll get a lot of predictions about how it might go, but the truth of the experience would not match any of the predictions.

However, in 40 years of buying and playing D&D, there have only been a small handful of TSR or WotC products I've bought that I regret. The cost of these books relative to the joy we get out of them, even when they're far from perfect.... it is astounding. For less than the cost of a movie date, these books are a steal.
 
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So main draws for me will be "crunch." New subclasses, player races, spells, magic items, monsters all are good. New systems are also useful to me.
So thoughts?

We can't say for sure. It isn't out yet and we don't know the full contents. But if you're looking for crunch... it's an adventure. Crunch is not the main thing on offer.

Here's the best selling pitch I've got. Do you like Peter Pan, Labyrinth, or Undertale? Well those certainly seem to be the style that Witchlight is aiming for. It's a trip to faerieland with child gangs and frightful hags and a faerie dragon knight named Sir Talavar, where the amount of combat involved can scale up or down depending on the party's approach. It also features classic 80s signature D&D characters like Warduke and Strongheart in some capacity.

And that's pretty much all we've got to go on right now.
 

I can't sell you on Witchlight, but I can say that sometimes I get a book, flip through it once and then just put it on the shelf for a rainy day when I want to prep something different (which is how I got Candlekeep Mysteries) and often am pleasantly surprised at some element or aspect I find either explicitly useful or inspirational for my own version.
 


This is a big problem I have with some premium content, like Beadle & Grimm's versions of WotC adventures. The value added looks good, but I don't get to know much about the basic content before paying a whole lot of money.
 

You could always put in an order now and then cancel it if you hear something closer to the release that puts you off. Sometimes the table of contents is released in advance, for instance, although that's usually for "crunch" books, rather than adventures.

At worst, you'd have an alternate-cover version of the book that you could sell to someone else, probably at a profit.
 

You could always put in an order now and then cancel it if you hear something closer to the release that puts you off. Sometimes the table of contents is released in advance, for instance, although that's usually for "crunch" books, rather than adventures.

At worst, you'd have an alternate-cover version of the book that you could sell to someone else, probably at a profit.
Honestly, its going to sell from my FLGS if I dont reserve it, and Id rather it went to someone who would enjoy having it if that's not me. I have no issue with selling books I dont need, but buying things only to immediately resell feels too much like scalping, and tbh, its ruining many geek hobbies right now.
 

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