jimpaladin said:
Final gripe. WotC has hurt their image once again by releasing something not up to par with THEIR image of what it was to do. Being busy has no place in this, they had time and people 3 months ago. If WotC every expected me to put out money for these e-magazines they need to make it worth my time and money. Not this rehash of free stuff and looking like the enhancements from time before.
I think this is spot on. Running a magazine takes a huge amount of time, energy and resources. Did I miss all of the people that were hired to run this? Not too long ago, updates to the WotC website were delayed because the webmaster was on vacation. Note how I didn't say "one of the webmasters," I said
the webmaster. My take on Dragon is that it's suffering from the same problem as the errata updates for 3X: not enough resources, and poor project management. I don't mean that to slight the WotC folks, because I think they are excellent game designers. I will simply submit to you that game design is a completely different skill set than project management, and, in some ways, I think it is a mutually incompatible skill.
I don't know how many staff Paizo had for running Dungeon and Dragon, but there didn't appear to be any additional headcount hired to make the online magazines run. Even if there were some that didn't get publicity, putting inexperienced people on a project of this size, and then giving them only a couple months to get up to speed is a recipe for disaster.
Will Dungeon and Dragon take off? Frankly, it's way too early to tell, but unless WotC starts hiring a lot of people to make this happen, they won't until well after the launch of 4E. The trouble is, will the magazine be out for long enough that it will be declared a failure by then? I certainly hope not, but signs aren't looking good.
When the issue of the Digital Initiative came out, I was very skeptical, largely because I believed that WotC didn't have anyone in house who had enough experience with online publishing to tell them what they were getting into. That seems to still be the case, unfortunately.
--Steve