Evenglare
Adventurer
"Classes gain feats at a rate appropriate to that class. Fighters might get more feats than wizards, for example. We don't have a universal rate where all characters gain a feat at levels X, Y, and Z."
.... alright I can get behind this....
"A feat can be used to gain +1 to an ability score, to a maximum of 20, or to gain a special ability that is equivalent in power to that ability bonus."
Alright this sounds good, balancing feats giving an equivalent +1 ability bonus...
but... wait.... if feats are going to be the equivalent of giving a character a +1 bonus to an ability, and fighters will gain many more feats than wizards, in what universe does this even make sense?? Are they trying to balance feats against spell casting? If so why does expertise dice exist? I thought THAT mechanic was supposed to give fighters what they needed. The logic presented on the feats today makes absolutely NO sense. (I am neutral on making feats have level requirements)
.... alright I can get behind this....
"A feat can be used to gain +1 to an ability score, to a maximum of 20, or to gain a special ability that is equivalent in power to that ability bonus."
Alright this sounds good, balancing feats giving an equivalent +1 ability bonus...
but... wait.... if feats are going to be the equivalent of giving a character a +1 bonus to an ability, and fighters will gain many more feats than wizards, in what universe does this even make sense?? Are they trying to balance feats against spell casting? If so why does expertise dice exist? I thought THAT mechanic was supposed to give fighters what they needed. The logic presented on the feats today makes absolutely NO sense. (I am neutral on making feats have level requirements)