For the love of pete, can we drop the five-years-past-relevance edition warring? *sigh*
Agreed.
Folks, please - we really, really don't need the edition warring any more. It makes nothing better. And we ask you to stop. Thanks.
For the love of pete, can we drop the five-years-past-relevance edition warring? *sigh*
I think 4E is going to go bye-bye, yes.
I think 4E did a lot of things well (DM prep time slashed, balancing classes better than 3E/3.5E, limiting the 15 minute adventuring day) but it lost the feel of D&D to me by changing too many sacred cows.
4e was an attempt at making a game where the publisher remained a core participant in the experience after you bought the game and took it home. That aspect of 4e was a flop. It requires continually investing resources in maintaining services (like DDL) that a decreasing number of people are using. If you kill the service, you kill the remaining market. Online services like DDI are on a march towards a net loss unless you can constantly find a way to bring numbers into the system to replace losses from attrition, and practically speaking the tabletop RPG market may not be large enough to support that movement.
good riddance. I feel like im going to ride out pathfinder as long as possible. The mentality behind 5e's design isnt persuading me much.
Rule #1 of ENWorld is "Keep It Civil." Wishing something good riddance is breaking that rule. If you can articulate why you might feel this particular dislike in a way that is respectful, it'd be much better to hear. ~ KM
Well, it doesn't apply to games that are no longer actively produced by their owners, but are licensed for others to produce.to answer the question posed in the title of this thread "yes, that's it". But "that's it" also applies to every game that is no longer actively produced by its owner.
Well, you could also try to learn to run 4e the hard way (which isn't very hard really). I've gotten enough practice to build any character in less than 30 minutes, even on 15 or less if this isn't the first one of it's kind I build, all I need is the charop boards to locate the good picks (and because they work like indexes, very good to quickly find the right book).Evidence, please. The cost of sticking new content into the database should be relatively minor. What's the evidence that there are a decreasing number of folks using it, or that they are anywhere close to having a net loss on it?
The reality is that the character builder, adventure tools, and compendium are hugely useful to me. I can imagine a dozen ways they could be better, and I'd strongly prefer that they open up integration to 3rd parties, but those tools make DMing relatively easy. Doubt I'd bother without them.
Scroll up the thread and you'll see references to a few attempts at just that.Which is why the interesting question is really whether someone is (i) clever enough to produce 4e as a licensed game [...], and (ii) entrepreneurial enough to make it work.