JoeGKushner
Adventurer
Last week, before starting my game, I used some brief notes to convert one of the adventurers from Goodman Game's hardcover of 1st level short adventuers to 4th edition. Nothing specific and just a few swaps of "pirates" for humans from the Monster Manual.
Before the dungeon crawling started, they were in a tavern and catching up on various news events on the streets of Punjar. Some rolls were made and a lot of players talking to various NPCs, friends, allies, rivals, etc...
I'm baffled that any edition would make such a scenario of players role playing their characters difficult.
Anyone have this happen? That you're playing Fantasy Hero and someone leaps out a window screaming that he couldn't role play in such a granular system? Someone cut his wrists to Rolemaster because of the horror the critical hit system does to role playing?
Baffled I say. Baffled!
Forked from: Clark Peterson on 4E
Before the dungeon crawling started, they were in a tavern and catching up on various news events on the streets of Punjar. Some rolls were made and a lot of players talking to various NPCs, friends, allies, rivals, etc...
I'm baffled that any edition would make such a scenario of players role playing their characters difficult.
Anyone have this happen? That you're playing Fantasy Hero and someone leaps out a window screaming that he couldn't role play in such a granular system? Someone cut his wrists to Rolemaster because of the horror the critical hit system does to role playing?
Baffled I say. Baffled!
Forked from: Clark Peterson on 4E
Darrin Drader said:As soon as someone comes up with an agreed upon all-encompassing definition of what exactly a roleplaying game is, then we can determine whether or not 4E is a roleplaying game. To me, whether it is or is not is less of a question than whether 4E is D&D. To me and many, many others, it isn't. I even gave it a shot when it came out. I took the time to read the books, I played a few games. At first it was fun, but the fun quickly turned to annoyance and eventually hostility. Powers are such an overriding, annoying, and poorly conceived mechanic that I really can't believe that they went forward with it. What were they smoking? The problem is that this wouldn't even be an issue if someone would have come out with 4E under the OGL. I don't think it would have been widely embraced, there would be few proseletyzers, and it would have died the quiet death it deserves. Instead the golden age of gaming has been turned to division and conflict. Good job WotC, and thanks.