Sacrosanct
Legend
Ok, I gotta ask. If your biggest complaint is that you want a fighter with a ton more spell-like abilities (as long as you don't call them spells), why are you playing a champion? That sublcass was designed specifically for the player who doesn't want to deal with resource management as a fighter.
Because I gotta say, at this point what I'm seeing is a whole lotta:
"The class sucks because it can't do X, Y or Z"
"Yeah it can, here's how, by extra feats, use this subclass, refer to the DMG to alter it if you want, etc etc etc. You're just choosing not to use any of that."
And almost all of it comes down to your choices as a player choosing not to use the tools or options in front of you. It would be insane for me to decide to go with a barebones car, and then complain how it doesn't have all the bells and whistles I wanted when I was given the choice to pick a car that had all that stuff.
Because I gotta say, at this point what I'm seeing is a whole lotta:
"The class sucks because it can't do X, Y or Z"
"Yeah it can, here's how, by extra feats, use this subclass, refer to the DMG to alter it if you want, etc etc etc. You're just choosing not to use any of that."
And almost all of it comes down to your choices as a player choosing not to use the tools or options in front of you. It would be insane for me to decide to go with a barebones car, and then complain how it doesn't have all the bells and whistles I wanted when I was given the choice to pick a car that had all that stuff.