Scribble said:wait... Mage was only released this past weekend?
Because I swear I saw it at a game store nearby a couple of weeks ago...
Is that possible? Did they send out store copies early asking them not to stock it yet per chance???
MarkAHart said:One of the gentlemen at the Sovereign Press booth told me that the "Serenity" game book sold out the first day, all 500 copies. Not certain if they expected to sell out that quickly or not, but he seemed pleased by that level of sales.
I don't know if it is typical of GenCon, but there were numerous game products released in limited quantities at the convention, such as Mutants & Masterminds 2nd edition (300 copies, if I recall), Rich Burlew's Order of the Stick prequel (1,000 copies), etc.
Ghostwind said:By my estimate, about 10 publishers were affected by the problems of a single printer.
Crothian said:Is this just really bad coincidence or are printers starting to be a problem do you think?
DanMcS said:I think Mage had problems with their print run, which was why they backed off a couple of weeks from their planned GenCon release, and only had time to get a couple of hundred corrected copies printed in time for sale at the con. I saw an announcement beforehand that they would be selling like 75 a day. So I don't think it was related to whatever other print problem you guys are referring to.
philreed said:Printer delays aren't at all unusual, especially at a large convention in which a relatively small number of printers handle the work for a relatively large number of publishers.
A constant problem in the game industry is that a lot of the smaller publishers use the exact same printers, usually because of cost. So when GenCon or another important date hits the printer is flooded with work and when print comes to shove the printer will fulfill the largest job orders/clients first and then the little guys.