Hmm. Cool. Lot of interesting ideas here. I always like getting a peek behind other people's GM screens.
S'mon said:
Of course I disagree with the (apparently very common) view that PCs should always be assumed to be acting optimally; which results in the "always on SM" effect.
I wasn't quite able to express this so clearly, but I agree with you S'mon. My players have been trying to get me to "assume" use of the Dodge feat for years, but I keep telling them that I just can't do it. Not just because of the "always...assumed to be acting optimally" thing, but also because that's a lot for the GM to remember.
I think players should have to state what they're doing, rather than just sitting back and saying, "Whatever. Just assume I'm doing the smartest, best thing my PC could manage."
ThirdWizard said:
Requiring the players to call for Sense Motive rolls when they deem it necessary makes the skill worthless if the player in question has no Sense Motive himself. I don't make players call for rolls in Spot when someone is hiding nearby, I don't make them call for Listen when something is trying to Move Silently, and I don't make them call for Sense Motive when someone is trying to Bluff them.
I agree...to a point. It's a thorny issue, because you can't carry it as far as it will go.
For example, you do make the
players decide their tactics in combat, despite any special training the PCs might have, right? Or do you make a secret Knowledge (Tactics) roll and then make the PC take the most advantageous action? Of course you don't, even if it would be "better" for the PC, and even if it does ignore any special tactical knowledge the PC might possess.
Here's where the player/PC demarcation becomes worthless.
Because in fact, there are no PCs. There are just players sitting around a table imagining and describing things.
No, the players don't actually possess all the skills their characters do. But they do have a complete list of those skills in front of them at all times. Shouldn't they be required to make use of those advantages, rather than leaving it to the DM?
And if it is left to the DM to decide, why have players at all?
Jacen said:
I might be opening a can of wyrms...
I was hoping
someone would...
