keterys
First Post
This is a silly new gaming community cultural element added for 4E due to the introduction of MMORPGs. One plays an MMORPG, one finds out the level of their foe instantly. Ok for a computer game, lousy for a pen and paper RPG.
Actually, 7th Sea and Feng Shui were doing minions before any of this MMO craze and if you squint hard you can see a minion rule in 1st edition AD&D for cleaving through several goblins, kobolds, etc at once.
But, it's cool, it's in fashion to blame logical game design elements on MMOs now.
Minions should NOT have the word Minion stamped on their foreheads.
Why not? They're a narrative element to let people know they're cool - they should know which guys they can casually dispatch in hordes to show off their prowess.
To a PC, the opponent with a short sword is an opponent with a short sword.
So an epic PC can't tell the difference between a level 1 goblin with a shortsword and artemis entreri with a shortsword?
Until they actually duke it out for a few rounds, the PC should have ZERO knowledge about whether this is the worst swordsman in the world or the best swordsman in the world.
Why? Should they also have no idea that one magma creature has an aura 5 that deals fire damage, while another has an aura 1 that deals fire damage, and yet another has no aura at all? Remember, the PCs are subject to a _lot_ more intense information than the players - they can see the poor combat stance, the fear in the minion's eyes, trembling hands, the rough formation of a militia hastily trained and forced to work together, or the cyclops that was once threatening back in the day but is now far too slow and clumsy and whose head flies off with a casual near-demigod backhand of your sword.
Our gaming community has been brainwashed by WotC to rationalize the concept of minions with the concept that they are immediately recognizable as such. I call the BS rule on that.
Play how you want, but it's not brainwash or BS. It's a good narrative element.
How does a PC know a Medium sized Spider the size of a donkey is a minion? Answer, he should not. Does the Spider only have 3 legs instead of 8? How do you know that the spider is gimped? You've been duped by this metagaming concept which should not be in the game system.
Maybe the player knows it, and not the PC, or maybe it realizes that it's far less threatening in appearance than a non-minion version - after all, if it's _not_ far less threatening why is it a minion at all?
Why can a minion not be in nice armor with a nice weapon?
Go for it - it can still not hold its weapon well, has a rookie combat stance, is slower or more slovenly than another goblin, or scrawnier, or timid, or in some other way obviously less effective because otherwise it shouldn't be a minion. The game trap is not that you describe them as minions, but that you make them minions without there being an in game backing for the idea.
The myth was only introduced to make larger encounters easier for the DM, not for any in game reason.
Plenty of game reason, and it helps players at least as much as DMs.
Players shouldn't know they are fighting a minion until the minion falls over dead. Until that point in time, the player should perceive the minion as a threat, just like any other threat.
Completely disagree.
And that's why some DMs also introduced the concept of "tough minions", ones that might not fall over in one hit, but maybe in two or three.
That's actually not why I'd do it, but I'd do it because of certain abilities not interacting well with the rules of minions.