Yeah, if they go down the talent tree route then in theory we only need 4 classes - cleric, fighter, rogue and wizard.takasi said:If it's done like Star Wars, five clases only:
Cleric
Fighter
Rogue
Wizard
NPC
At first level and even levels you get a talent. Talents trees are class specific.
Barbarians are fighters with a mix of power attack and hunting / animal totem talents.
Monks are fighters with a mix of unarmed strike and celerity talents.
Rangers are multiclass fighters with TWF or ranged talents and clerics with nature talents.
Makes sense to me. With 3.5 you have so many class level subs. No two wizards are alike, so you might as well make talent trees. It's great for optimizers and at the same time simple to introduce to new players.
Paladins could be fighter / clerics
Bards could be rogue / wizards etc.
However, I'd hate to see druids reduced to a cleric talent tree. That would also make rangers just another fighter / cleric.