hbarsquared
Quantum Chronomancer
Sorry about my delay, everyone. Should have a post up in a few hours.
And I don't mind the pink "K", just jokin'
And I don't mind the pink "K", just jokin'
Even though that's a good idea, it would seem to me that it would drag combat out even farther (by inserting a "proofing" stage). Just let me know on this board if something doesn't make sense and then we can backtrack and fix it.Azten said:No problem here. Especially if you post here first and give one a chance to restate the orders for that round.
I made the changes. You were right, I did not add in the -4 penalty. Position changes also made.Thanee said:But shouldn't she have the -4 penalty still? All wolves are in melee, right?
And Alexi couldn't reload, since she has moved then. You probably had that in there from my action declaration still.
Also, on the map it looks like Kenneth is now right between the wolves and Alexi, maybe the position isn't the best then, if that was going to be avoided? Alexi could also move (have moved) to the top left of the map, line of fire seems pretty open from there.
Bye
Thanee
Ooops, thanks for that catch. Many eyes make light work ... or however that goes.silentspace said:Majakilar's attack bonus is +2 not +3. I'm pretty sure that wouldn't have changed anything though.
jeremy_dnd said:And Mista Collins, how did you like the idea of tumbling past so that Kenneth and Owen can flank?