BonesMcCoy
Explorer
Ermanaric is absolutely right. Elmore's art is classic and timeless. It is what medieval fantasy is all about. Right up there with him is Keith Parkinson, another god of the art world. These two guys should have had carte blanche in illustrating a new AD&D. Using them was a no-brainer. Full page, full color artwork from these two gents spread throughout the books would have been perfect. Just like the Dragonslayers pic from the front of the 2E PHB, magnificent!
Instead, WotC decides to reinvent the wheel and we get pierced, spiky, dreadlocked heroes with utterly unrealistic weapons and armor (especially those ridiculous shields!). What is so hard about picking up a few books on Medieval history and learning a little bit about authentic arms, armor and dress from the past? I admit it takes a little work, but the rewards are worth it. You produce a picture that is so much more believeable and immersive. Thus creating a far stronger appreciation from the viewer. Simple. Why WotC decided to go this other route I'll never know...
(And yes, I am an OAD&D fan. I am posting here in an effort to bring some sanity back to the D&D world. When D&D gets sold and the new edition comes out, I want it to be based on OAD&D not 3E. We shall see...
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Instead, WotC decides to reinvent the wheel and we get pierced, spiky, dreadlocked heroes with utterly unrealistic weapons and armor (especially those ridiculous shields!). What is so hard about picking up a few books on Medieval history and learning a little bit about authentic arms, armor and dress from the past? I admit it takes a little work, but the rewards are worth it. You produce a picture that is so much more believeable and immersive. Thus creating a far stronger appreciation from the viewer. Simple. Why WotC decided to go this other route I'll never know...

(And yes, I am an OAD&D fan. I am posting here in an effort to bring some sanity back to the D&D world. When D&D gets sold and the new edition comes out, I want it to be based on OAD&D not 3E. We shall see...
