Sooooo.... Were any of YOU ever kicked out of a game?

I wouldn't say I was kicked but I left a group once and there certainly wasn't any misgivings on either side about it.

The first 3ed group I was ever in used to get in these huge rule discussion/arguments and I was usually at the center. I ended up getting labelled the rules lawyer of group, deserved or not. The last straw was when my character's 5' steps started to provoke AoO's. I had enough after that.
 
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I've been kicked out of two games, once about 3 years ago, because I was playing a high charisma character, but since I'm shy I'm not all that eloquent and I always failed any kind of diplomacy/bluff/gather information check because I couldn't convince the dm with what I was saying, which I thought was strange since all his friends in the group were allowed to make skill checks to resolve those kind of situations.

The other was about a 6 months ago, my dm at the time had a question on how sneak attack worked with a full attack, I showed him that every attack in a full attack would be a sneak attack as long as they fulfilled the conditions for a sneak attack. (flanking, flat footed) So he kicked me out of the group since I was the only one who knew it worked that way, and he didn't agree with the rule. So he told me to get the **** out.

Both times were really just personality conflicts I guess.
 

I've been kicked out in a variety of ways and for different reasons.

Personality conflicts: I got invited to game with a group by a female that gamed with us, but her ex-husband had been kicked out of so many games it wasn't funny - usually because of me because I thought (think) he's a real ass. When they got back together I was carefully told I shouldn't come back.

Same female GM ran a "dark" Vampire game sans ex-hubby. She told us to go wild and be evil. Apparently I was more convincingly evil than she cared for, can't say I didn't warn her.

Cyberpunk game where I came in during the middle of the campaign because I'd ran some sessions for them and they all enjoyed it. Within a few sessions I had the players using actual tactics to engage the enemy instead of all doing their own thing and getting their butts handed to them, GM asked me if I wouldn't mind leaving because I was giving him nightmares trying to keep up.

FLGS owner wasn't so friendly when he was a player in a game, in fact he was a serious creep. I told him so as politely as I could and he got hostile so I told him not so politely. Not so much kicked out of the game as kicked out of the store.

I've kicked dozens of people out of my games though. It's not a big deal to me. If I don't like someone enough to spend time with them then I don't suffer through it.
 

Quasqueton said:
I almost got kicked out of a group.

I organized a new group of Players and started a campaign (me as DM). The second game session ended in a TPK, mostly because of the intentional mechinations of one Player. When I showed frustration and disappointment at how my campaign had started and ended, that Player offered to DM his own campaign.

I didn't realize at the time that the TPK was the responsibility of that Player, but soon after, it became apparent in hindsight. Actually obvious.

We played in his campaign for several sessions, and the Player/DM proved to be on an ego trip. *All* his NPCs were either badasses, much better than the PCs, or just simply disrepectful to the PCs at every opportunity. We PCs were completely outgunned, outclassed, and outnumbered in all our endeavors. Every NPC had more attitude than a 15-year-old girl---even those who were supposed to be "on our side". We were never allowed to do anything but fail. And every failure was all our own fault, according to the DM.

One time when an NPC (a frickin wagon driver) rudely blew my character off for suggesting that one of us PCs ride up front with him, I lost it. I bitched loudly. The aggravation had built up so much that I just exploded. The DM said if I didn't like the campaign, I could leave. [We were playing at his home.]

Since I had organized and started that group, just a couple months earlier, I backed down that night. I didn't want to just walk out on my hard work and give it freely to him. Two weeks later, I was DMing my own game with 2 of the other 3 Players from that original game, plus 2 more new Players. And the only reason I didn't offer to bring over that 3rd original Player was because he had joined the Army, and was reporting for duty in two weeks.

Quasqueton

I have a similar story. Almost eerily similar.
High school. I get 4 new people to try D&D for an "every-other-week" game.
So the guy who's house we were going to play at decided he would run the Dragonlance modules during the off week "to fill the time" he said.

The first night went great. Everyone had fun, but I made things a little too challenging for a group of newbies. So the DL DM told me that "we decided" that we'd have more fun playing just his game.

He was the guy who always had to be in the center of everything. And his "we decided" was mostly him talking for 10 minutes while I wasn't around and "convincing" people that his game was better (using his social pressure skills) AND they would get to play DL just like the books.

I played it calm because I just knew it was a mistake asking him to play in the first place. Hindsight. <sigh>

So I played in one of his games. It was chaos. According to him it was a good time had by all. There was even a guy who had the DL novels there so he do exactly was Tasslehoff did in the novels.

I played in only that one session. The game lasted 2 weeks longer before people lost interest.

I got back in contact with the guy not too long ago. He is still the same now as back then (15 yrs ago). He told me about the campaign he ran that "everyone there agreed" was the D&D game to end all D&D games and that no one in his group would ever play D&D again because nothing could compare to that campaign.

After he told me about his campaign. I chose to bite my tongue.
I was Dragonlance with a different name.
 

I have! And thank God!

I had gotten involved with this group of really strange people (If you know me you would know I attract this kind of people into my life.) Anyway the DM who was married to a woman fell in love with me.

I had no clue this was happening as we never were alone except for when he needed a ride to work. I never touched him and thought he waqs just curious about my lifestyle.... (Yeah.. I'm oblivious.)

anyway I stopped getting updates when the game was going on so I stopped going thinking I wasn't wanted. 4 months after the last game I was in is when his wife tried to stab me claiming I had stolen her husband who is now living in Colarado with a mentaly challanged man who looks like me. This was when I found out he had fallen in love with me.

Once again I did nothing to promote this and was totaly ignorant of it happening. :heh:
 
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Never been kicked out, but I've had players stop showing up. Hurt like he'double hockey sticks'. Never talked after that. Still don't know what caused the rift.
 

I have.

The DM was a running a "special" adventure. He said that if your PC died in this adventure the player was out of the campaign (instead of the usual create a new character). This adventure was brutal, as PC fought PC in duels and horrible monsters rampaged around. By luck and skill I'd managed to survive the entire night, the plot was resolved, some PC's were dead and the players were out of the game. In the resolution and conclusion of the game, the DM out of nowhere asked me to roll a Fort save, and I got a 19.

He then reminds me of some trivial incident that happened early in the adventure when a random NPC handed me something. Apparently that item was covered with "special" contact poison, 1 day delay, Fort Save DC 25, 2d6 Con/2d6 Con. When I rolled a 19 he didn't even bother to roll the ability damage, just giving an elaborate and dramatic description of my character's death (he claimed he'd rolled it before the game and rolled above my 10 Con).

So, in a flowery and dramatic way, he threw me out of the game by killing my character.
 
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Well, I didn't exactly get kicked out, but I left a game. The DM started picking on my character after an argument which had nothing to do with the game and happened before game time. After I quit I heard from a friend that the DM had turned my character into a NPC and in a rage had my character's family and pets slaughtered, as well as my character.
Sure glad I quit that one!
 

never kicked but boycotted

I was never actually kicked out of a game, but perhaps I should have been on occasion. Otherwise, in 24 years of gaming, I have been a 1-person TPK, quit gaming, revoked an invitation, and had people leave groups--all for reasons probably more related to interpersonal relationships than actual gaming.

Probably the lowest point for me similar to being kicked out of a game happened about 2 years ago. I like to call it the "player boycott." I was running a certain game for our weekly group while waiting for a publisher's freelance hack to send a playtest game that was overdue. I considered everyone a friend. Some closer than others. Attendance had been sparse at about 50%, but this night took the cake. I showed up at the host's house. I had all my books, dice, pencils, paper, minis, a poster map, and (of course) an awesome adventure. Only 1 guy was there out of 6 players! Not even his roommate was there to play. I offered to let him go it alone. But, he (probably wisely) chose to spend the evening with his girlfriend. I have never run that game again and will not do so. Ever.

In retrospect, I wish I had sent a nasty email or even made some angry phone calls. I ran the playtest in a couple of weeks (also a less than stellar experience) and took a year-long, bitter break from DMing for that group. All that time, the fools were whining for me to run another game; but I was too burned. The boycott killed a few campaigns.

Luckily, some of us are still gaming together, and things are great at the moment. I have taken the lesson to put much less of my time & effort into running the game that I am currently DMing. I am much happier. My investment is lower, and the fun return is still high enough to keep me coming to the table every week.
 

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