clark411 said:The Sorceror Says: "I can cast Fireball 5 times per day or Slow 5 times per day! Or any combination of the two!"
The Wizard Replies: "I made five Fireball scrolls, and five Slow scrolls last level before you even had them. Who'se your Arcane Daddy?"
=)
and in fairness
The Sorceror Retaliates: "Well, at least I didn't have to pay 3170 gold and 250 xp for them!"
Also: They aren't at the minimum save DC when I cast them, as opposed to those expensive scrolls of yours.

Most wizards choose to put utilility spells or spells without saving throws (magic missile, ice storm, etc.) on scrolls.
Personally, I prefer a wizard to a sorceror. The risk of possibly being caught with your pants down ("Darn, didn't memorize Knock!") is balanced by the ability to always have a scroll handy, and the only limitations are character wealth and time really. That in mind, if your campaign is gold-light or time-constrained.. go sorceror. If the world's going boom in 3 weeks, and you need 15 levels by then, there's no time to prepare!![]()
Overall, I prefer wizard as well. They are especially powerful in a cash rich setting.
But I've started a new sorcerer, and I've been enjoying him a lot.
One of his 1st level spells is grease, and I've found that a well lubricated battlefield can drive a DM to distraction.
