Sorcerer: Wider spell selection?

I am working on a campaign idea in where I remove the Arcane/Divine magic barrier...and a lot of Cleric spells are going to end up avaible to wizards and sorcerers but at different levels. I will post it once I get it figured out :-)
 

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Try making an "Extra Arcane Ability" feat gives you two extra arcane spells (from any list).

And a "Touch of Power" feat that gives you one extra divine spell (from any list).

Before you butcher a core class, try making feats for it.
 
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