Space: 1999 Coming From Modiphius

Space 1999 RPG.webp


The Space: 1999 Roleplaying Game will allow you to join the crew of Moonbase Alpha! Created by Gerry and Sylvia Anderson (Thunderbirds, Joe 90, and so much more) in 1975, the British show told the story of a moonbase after a nuclear explosion throws the moon into deep space. The game is written by Andrew Peregrine (Dune) and Modiphius Entertainment, and is powered by Modiphius' 2d20 system.

You can sign up for more information at the Gerry Anderson website.

 

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I had toys of the robots and I realized I still had some of the trading cards last time I moved. But I've blacked out most of the film other than the crazy final scene.

Next time I'm subscribed to Disney+, it's probably time to watch it again.
I had the toys as well at one point, and I think a book that went with it, but memory blurs and for a long time I thought it was about an adventure R2D2 and C3PO had regarding a black hole.
 

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A licence may be OK for collectors, but the creative freedom is limited by the respect for the continuity, the copyright about new created characters or creatures, and in the age of internet you only need read the fandom wiki to know the fluff or lore.

I would dare to say if WotC published licences of sci-fi franchises using classes like the "survivors" from Ravenloft 5Ed they could sell more.

And lots of players don't want to learn new game systems.
 

I barely remember the show (the Dragon's Domain episode scared the crap out of little me), but thought the ships were cool and realistic for the time period (in my boyhood judgement.) I didn't even know the same production house also did Thunderbirds until today.
That episode gave me nightmares as a kid!
 

A licence may be OK for collectors, but the creative freedom is limited by the respect for the continuity, the copyright about new created characters or creatures, and in the age of internet you only need read the fandom wiki to know the fluff or lore.

I would dare to say if WotC published licences of sci-fi franchises using classes like the "survivors" from Ravenloft 5Ed they could sell more.

And lots of players don't want to learn new game systems.
I guess that Modiphius already know all that, since they published a Star Trek RPG 7 years ago, and are launching its second edition this Gencon.
 


My guess is that this is a labor of love for someone at Mophidius. I don't imagine they think this is going to be a top-selling game, just something that want to exist. I can't imagine the rights are expensive, so covering costs should be easier.
Having worked on IP based RPGs big and small, I can confirm that this happens a fair amount. Just like not every campaign has to be an epic, years long affair, RPG lines can just be one or two books about a thing someone in the company likes.

This gives hardcore fans something new to enjoy and maybe encourages people unfamiliar to check out the show. I know I watched a couple episodes after the announcement and forgot how gloriously 70s it is.
 





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