Special Conversion Thread: Angels (and possibly other heavenly creatures)


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Type IV: The Seraphim. The Seraphim acts as the right hand of God, and so appearances on the Earth by this angel are truly rare and momentous occasions. Appearing as a ten foot tall extremely beautiful winged humanoid of indeterminate age and sex, a Seraphim can, at will, Cure Serious Wounds, Cure Disease, Remove Curse, Restoration, Raise Dead fully, Dispel Evil, Quest, generate a triple-strength Wall of Fire, Blade Barrier, Earthquake, Insect Plague, cast Continual Light, 20’r. of varying intensity (from Faerie Fire to Binding), Improved Invisibility (as the Illusionist spell), use a Holy Word once/day, use any Symbol once/day, and once a day can call down the Wrath of God (a double-strength Meteor Swarm). A Seraphim cannot be Time Stopped, Charmed, Held, or rendered stunned or unconscious by any means. A Seraphim can call to its aid 2-16 Type I, 1-4 Type II and 1-6 Type III angels. He/she fights with a Vorpal Blade, and has a base 95% resistance to magic. Armor class -3, can only be hit by +3 magic weapons, moves 24/48", 16 dice.

Originally appeared in Dragon Magazine #17 (1978).

BOZ and I pitched it as...

Angel, Seraphic Deva (Outsider, CR 17)
Appears as a ten foot tall extremely beautiful winged humanoid of indeterminate age and sex. The most powerful of the devas, seraphic devas are tasked with watching over the Lower Planes, rescuing good planar travelers who inadvertently end up there and monitoring the travel of evil outsiders into border planes. A seraphic deva Wields a +3 greatsword which functions as a vorpal weapon against evil creatures only. In addition to the usual angel abilities, a seraphic deva is immune to the detrimental effects of mildly and strongly evil-aligned planes.
 

Just to note that there is also a Seraphim in Dragon #35, which is similar in theme, but differs somewhat in stats. If that one is going to be converted separately, it might make sense to decide on naming conventions for the two types up front.
 

Just to note that there is also a Seraphim in Dragon #35, which is similar in theme, but differs somewhat in stats. If that one is going to be converted separately, it might make sense to decide on naming conventions for the two types up front.

Agreed. Since only four of the Seraphim in Dragon #35 are known to exist, and they appear to be epic, I'd rather let them retain the name, and go with the seraphic deva for these "lesser" fellows. Thoughts?
 

That works for me, although treating them separately does mean the number of unconverted critters goes up by one. Two, including that sneaky fake undine. :(
 





Movanic Deva: Str 17, Dex 18, Con 15, Int 17, Wis 16, Cha 18
Monadic Deva: Str 20, Dex 16, Con 20, Int 17, Wis 17, Cha 19
Astral Deva: Str 22, Dex 18, Con 18, Int 18, Wis 18, Cha 20
Planetar: Str 25, Dex 19, Con 20, Int 22, Wis 23, Cha 22
Solar: Str 28, Dex 20, Con 20, Int 23, Wis 25, Cha 25

These guys are targeted a CR higher than a planetar.

Str 26, Dex 20, Con 20, Int 22, Wis 22, Cha 24?
 

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