Special Conversion Thread: Angels (and possibly other heavenly creatures)

How does this look?

Spell-Like Abilities: At will—aid, continual flame, commune, cure serious wounds, detect evil, discern lies, dispel evil (DC x), greater dispel magic, holy aura (DC x), holy smite (DC x), holy word (DC x), invisibility (self only), plane shift, remove curse (DC x), remove disease (DC x), remove fear (DC x); 3/day—blade barrier, heal; 1/day—earthquake, insect plague, resurrection. Caster level 16th. The save DCs are Charisma-based.

And this, to replace the triple-strength wall of fire...

Wall of Holy Power (Sp): x/day, a seraphic deva can call forth an immobile curtain of shimmering white light. This wall can be created anywhere within 260 feet. It can be formed into either a curtain up to 320 feet long or a ring with a radius up to 40 feet. In either form, the wall is 20 feet high. The wall deals 6d6+16 points of divine damage to any evil creature passing through it. The wall deals double damage to evil outsiders. If the wall appears where creatures are, each creature takes damage as if passing through the wall. The wall remains for as long as the deva concentrates plus 16 rounds thereafter. This is the equivalent of a 5th-level spell (caster level 16th).
 

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Actually, comparing to the others, it looks like invisibility at will instead of greater invisibility makes sense. So...

At will - aid, continual flame, cure serious wounds, dispel evil, detect evil, holy smite, discern lies, greater dispel magic, invisibility (self-only), remove disease, remove curse
3/day - commune, plane shift, heal, holy word
1/day - resurrection, holy aura, blade barrier, earthquake, insect plague

Or do you want to shuffle these a little? What do we think about restoration (greater or lesser)?
 



A Seraphim cannot be Time Stopped, Charmed, Held, or rendered stunned or unconscious by any means.

Now that's a strange mix of immunities! Do we want to simplify it to immunity to mind-affecting spells and abilities and stunning?

A Seraphim can call to its aid 2-16 Type I, 1-4 Type II and 1-6 Type III angels.

That would be angels of wrath, healing, and mercy. Those numbers might be a bit high, though, in 3.5 terms. We could also have them summon lesser devas instead/also. Thoughts?

He/she fights with a Vorpal Blade

BOZ and I pitched it as its greatsword functions as a vorpal weapon against evil creatures only. That seems more "good" than lopping off the heads of neutrals and friendlies. ;)
 

Let's simplify the immunities, yes.

I think we should include astral devas for people who only want 1 non-core monster. But we could give an option for a couple of those other angels or lesser devas, sure.

I like the selective vorpal!
 


That's a fun idea...let's go with that. :cool:

Here's a draft of the other abilities...

Summon Angels (Sp): Once per day, a seraphic deva can automatically summon 1d8 angels of healing, 1d8 movanic devas, 1d4 angels of wrath, 1d4 monadic devas, 1 angel of mercy, or 1 astral deva. This ability is the equivalent of a 9th-level spell.

Fiendish Heads Will Roll (Su): Any slashing weapon wielded by a seraphic deva is treated as a vorpal weapon when used against evil creatures.
 


Love Spell Stowaway. Gave it to Kyuss for time stop in the last battle of Age of Worms... that was an unpleasant surprise.

Anyway, the summoning looks good! Should we put sources on the non-core angels?
 

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