Special Conversion Thread: Finishing off giants and their kin

Updated.

0-create water, detect magic, guidance, light, read magic?

Skills: Climb +26, Hide -3*, Jump +26, Listen +23, Spot +23, plus 17 giant ranks and 25 cleric ranks

Feats: Combat Reflexes, Iron Will, Point Blank Shot, Power Attack, Precise Shot, 2 more
 

log in or register to remove this ad

0th level spells look good.

Replace Combat Reflexes and Iron Will with Combat Expertise and Improved Trip, add Knockdown (it's in the "divine feats" in the SRD) and Skill Focus (concentration).
 

Feats sound good.

Do the extra racial HD skills need to be cross-class since the normal racial class skills are maxed already?

Cleric skills: Concentration, Heal, Knowledge (religion), Spellcraft, Survival?
 







Just looking at this: shouldn't CR be 12, since elders ordinarily have CR 10, and these have 5 non-associated levels?

+1 greatclub, +1 breastplate, ring of protection +2?
 

Remove ads

Top