Big Mac
Explorer
I think I may have a way to deal with the aruchai after it has killed a victim and hopped to another plane.
How about calling it a "feasted aruchai" (or something similar) and giving it a separate text block (like drow get in the elf monster manual entry).
You could then say something along the lines of:
The stuff about it becoming a CN version of its victim needs to go in there. I think a one-to-one transformation would be more logical. And I also think it would be a lot more fun (and more importantly add value to the game) if the aruchai looks totally identical to its victim. This would allow PCs to go back home and hunt down the person who has literally stolen the life of their dead friend.
Maybe that stuff could go into a third monster entry called something like "transformed aruchai".
That could spell out what the game stats of the new creature are. I'd say all the physical stats of the dead creature (apart from CN). I'm not sure if it would gain levels. Maybe it should get the same ECL as the original aruchai form.
EDIT: I've just realised these will not be a playable race, so couldn't have an ECL, but maybe they could get an LA that works for transformation purposes only.
I also don't know if we allow the aruchai to gain the memories of its victim. Maybe it could just gain language and basic abilities (like being able to walk). Or maybe it could rapidly gain skills (and languages) from the people it first encounters.
Finally, I don't know what type the creature should end up with. It could either have the same type/subtype as the victim or have something like Native (Outsider) to hint at its origin.
EDIT 2: I think "Sated Aruchai" might be a better name for the second stage of the creature than "Feasted Aruchai". It rolls off the tongue easier.
How about calling it a "feasted aruchai" (or something similar) and giving it a separate text block (like drow get in the elf monster manual entry).
You could then say something along the lines of:
A feasted aruchai is identical in apperance to a regular aruchai. However, it is found on the homeplane of its victim (instead of Limbo).
A feasted aruchai remains in its original form for 24 hours after which it retreats to a safe place and permanantly transforms into the form of its victim.
A feasted aruchai remains in its original form for 24 hours after which it retreats to a safe place and permanantly transforms into the form of its victim.
The stuff about it becoming a CN version of its victim needs to go in there. I think a one-to-one transformation would be more logical. And I also think it would be a lot more fun (and more importantly add value to the game) if the aruchai looks totally identical to its victim. This would allow PCs to go back home and hunt down the person who has literally stolen the life of their dead friend.
Maybe that stuff could go into a third monster entry called something like "transformed aruchai".
That could spell out what the game stats of the new creature are. I'd say all the physical stats of the dead creature (apart from CN). I'm not sure if it would gain levels. Maybe it should get the same ECL as the original aruchai form.
EDIT: I've just realised these will not be a playable race, so couldn't have an ECL, but maybe they could get an LA that works for transformation purposes only.
I also don't know if we allow the aruchai to gain the memories of its victim. Maybe it could just gain language and basic abilities (like being able to walk). Or maybe it could rapidly gain skills (and languages) from the people it first encounters.
Finally, I don't know what type the creature should end up with. It could either have the same type/subtype as the victim or have something like Native (Outsider) to hint at its origin.
EDIT 2: I think "Sated Aruchai" might be a better name for the second stage of the creature than "Feasted Aruchai". It rolls off the tongue easier.
Last edited: