• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Special Conversion Thread: Microscopic Monsters

freyar

Extradimensional Explorer
Hmmmm. Height of sporocarp=space of slug? Bump hardness and fire resistance to 10? Acid per round = slam acid damage? I could do that.
 

log in or register to remove this ad

Cleon

Legend
Hmmmm. Height of sporocarp=space of slug? Bump hardness and fire resistance to 10? Acid per round = slam acid damage? I could do that.

That seems a bit short for the Huge+ sizes, although they could be very wide "mushrooms".

We could go for twice the Reach of the "Slug", for 10/20/30/40/60 ft. for Large/Huge/Gargantuan/Colossal/Colossal+ portions and 80 ft. for if all Protiston's combined into a sporocarp.
 

freyar

Extradimensional Explorer
How about this?

Sporocarp (Ex): Protiston can form its body into sporocarps -- objects that resemble mushrooms -- as a full round action. It can use its Self-Division ability to form any part of its body into a sporocarps. A sporocarp has the same spellcasting ability as an equivalently sized slug, and it gains Automatic Silent Spell (x3) and Automatic Still Spell (x3) as bonus feats in sporocarp form. The sporocarp is twice as tall as the reach of the equivalently sized Protiston slug.

Partially developed sporocarps are soggy and covered with damp mucus, giving them fire resistance 10. Such a sporocarp does not have mature spores or a spore attack.

A mature sporocarp is dried-out and has vulnerability to fire. The head of the "mushroom" is hollow and filled with spores about an inch long. It is AC 1, hardness 10. The sporocarp has as many hit points as an equivalently sized slug, but any weapon damage which does not destroy the sporocarp causes it to split open and release its spores. The spores scatter in a cloud covering a 30 foot radius and attach themselves to any organic matter they touch (including living creatures), which they immediately start to digest, doing acid damage equal to an equivalently sized slug's slam damage per round (the acid damage only harms organic materials such as flesh or wood). On the first round of contact, the spores can be scraped off a creature (exposing the scraping device to the spores' acid damage), but after that it must be frozen, burned, or cut away (dealing damage to the victim as well). Anything that deals cold or fire damage, sunlight, or a remove disease spell destroys a spore infestation.

Given enough time and food, Protiston can regrow its entire body from even a single spore.
 

Cleon

Legend
How about this?

Sporocarp (Ex): Protiston can form its body into sporocarps -- objects that resemble mushrooms -- as a full round action. It can use its Self-Division ability to form any part of its body into a sporocarps. A sporocarp has the same spellcasting ability as an equivalently sized slug, and it gains Automatic Silent Spell (x3) and Automatic Still Spell (x3) as bonus feats in sporocarp form. The sporocarp is twice as tall as the reach of the equivalently sized Protiston slug.

Partially developed sporocarps are soggy and covered with damp mucus, giving them fire resistance 10. Such a sporocarp does not have mature spores or a spore attack.

A mature sporocarp is dried-out and has vulnerability to fire. The head of the "mushroom" is hollow and filled with spores about an inch long. It is AC 1, hardness 10. The sporocarp has as many hit points as an equivalently sized slug, but any weapon damage which does not destroy the sporocarp causes it to split open and release its spores. The spores scatter in a cloud covering a 30 foot radius and attach themselves to any organic matter they touch (including living creatures), which they immediately start to digest, doing acid damage equal to an equivalently sized slug's slam damage per round (the acid damage only harms organic materials such as flesh or wood). On the first round of contact, the spores can be scraped off a creature (exposing the scraping device to the spores' acid damage), but after that it must be frozen, burned, or cut away (dealing damage to the victim as well). Anything that deals cold or fire damage, sunlight, or a remove disease spell destroys a spore infestation.

Given enough time and food, Protiston can regrow its entire body from even a single spore.

I'd change the references to the "slug", since our working draft doesn't use that term for Protiston's normal form.

We'll also need to say how long it takes for a sporocarp to mature - maybe a minute or a few rounds?

I'd also have the size of the spore cloud vary with the Sporocarp's size.

Revising...

Sporocarp (Ex): As a full round action, protiston can form its body into sporocarps — objects that resemble mushrooms. It can use its Self-Division ability to form a part or parts of its body into sporocarps while the rest of its body remains in its normal slime form.

A sporocarp has AC 1, hardness 10, and the same hit points and spellcasting ability as a normal piece of Protiston and it gains Automatic Silent Spell (x3) and Automatic Still Spell (x3) as bonus feats while in sporocarp form. It is incapable of moving (so has speed 0 ft. and cannot make physical attacks), but has full use of its senses and mental abilities. A sporocarp is twice as tall as the reach of the equivalently sized piece of Protiston.

Newly formed sporocarps are soggy and covered with damp mucus, giving them fire resistance 10. After X rounds the sporocarp will mature, drying out and gaining vulnerability to fire.

The "mushroom" head of a mature sporocarp is hollow and filled with spores about an inch long. Any weapon damage which does not destroy a mature sporocarp causes it to split open and release its spores. The spores scatter in a cloud covering a radius equal to 30 foot or the sporocarp's height, whichever is greater. The spores in this cloud attach themselves to any organic matter they touch (including living creatures), which they immediately start to digest, doing acid damage equal to an equivalently sized piece of protiston (see Self-Division, above). This acid damage only harms organic materials such as flesh or wood. On the first round of contact, the spores can be scraped off a creature (exposing the scraping device to the spores' acid damage), but after that it must be frozen, burned, or cut away (dealing damage to the victim as well). Anything that deals cold or fire damage, sunlight, or a remove disease spell destroys a spore infestation.

The spores will form protiston cells and eventually regrow into squares of protiston's slime-body, a process that usually takes X minutes? hours? days? A single spore can reform Protiston's entire body in as little as Y days if it has sufficient food.
 

freyar

Extradimensional Explorer
If we want the new sporocarp to dry quickly, I'd say 1 hour. If we want it to dry during the course of combat, I'd say 1d10 rounds.

Let's say the regrowth time takes 1d4 hours for a 5 ft sq "slug" and perhaps 2d4 days for the whole thing. Sound reasonable?
 

Cleon

Legend
If we want the new sporocarp to dry quickly, I'd say 1 hour. If we want it to dry during the course of combat, I'd say 1d10 rounds.

I prefer a "quick drying" approach.

Let's say the regrowth time takes 1d4 hours for a 5 ft sq "slug" and perhaps 2d4 days for the whole thing. Sound reasonable?

Protiston is 100 squares in total, so at 2.5 hours per square it'd need roughly 10 days to completely regrow.

That's significantly more than the "2d4 days for the whole thing" above.

We could increase the "whole thing" regrowth to, say, 1d10+10 days, or reduce the per-square growth to 1 hour per square.

I prefer the 1d4 hour/1d10+10 day approach.

Logically, Protiston is more llikely to grow geometrically - e.g. X hours for 1 square, 2X hours for 2 squares, 3X hours for 4 squares, et cetera, but that might be unattractive for the more math-phobic DMs.
 

freyar

Extradimensional Explorer
So did you want 1 hour or 1d10 rounds for the drying time?

Well, the 1d4 hours for 5 ft sq vs 2d4 days for the whole thing was an attempt to interpolate between the linear and geometric growth without getting into the math much. If you want 1d10+10 days, though, that's ok.
 

Cleon

Legend
So did you want 1 hour or 1d10 rounds for the drying time?

1d10 rounds.

Well, the 1d4 hours for 5 ft sq vs 2d4 days for the whole thing was an attempt to interpolate between the linear and geometric growth without getting into the math much. If you want 1d10+10 days, though, that's ok.

Well, basically I don't like nailing it down to X hours per square.

How about having something with a bit vaguer wording, such as:

The spores will form protiston cells and eventually regrow protiston's slime-body. How long it takes for the spores to grow varies greatly and depends on the size of regrowth, the food supply, and the degree of humidity and warmth. The process typically takes 1d4 hours to regrow a few 5-foot squares, but it may take up to 1d10+10 days to regrow protiston's entire body from a single spore.
 

freyar

Extradimensional Explorer
Sure, that works for me. But I think "Protiston's" near the end should be capitalized. Are we done after that?
 

Cleon

Legend
Sure, that works for me. But I think "Protiston's" near the end should be capitalized. Are we done after that?

Well we have inconsistent capitalisation in the working draft, with a seemingly random mix of "protiston" and "Protiston".

Since "Protiston" appears to be a proper name (albeit one given to it by another creature), we ought to capitalize it.

I'll update the Protiston Working Draft with the Sporocarp and "Protiston".
 

Remove ads

Top