A spirit-ghoul is a type of ghoul which is actually some poor unfortunate victim possessed by an evil entity. The entity warps the physical appearance of the person so that the individual looks like a ghoul. The possession attempt is a long drawn-out process and has no bearing in combat (i.e., the spirit cannot take over some other body during melee).
SPIRIT-GHOUL
FREQUENCY: Very rare
NO. APPEARING: 1-6
ARMOR CLASS: 5
MOVE: 12”
HIT DICE: 3
% IN LAIR: 15%
TREASURE TYPE: B, Q, T
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 3
SPECIAL ATTACKS: Paralyzation
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 20%
INTELLIGENCE: Average
ALIGNMENT Chaotic evil
SIZE: M
PSIONIC ABILITY: Nil
A spirit-ghoul is the end result of a human victim's possession by unknown demonic entities. Once so possessed, the victim becomes immune to sleep and charm spells, and has paralyzation powers like normal ghouls. Such spirit-ghouls look just like normal ghouls, and the two can often be found together in a pack. Exorcism will work against a spirit-ghoul. A detailed examination by a high-level cleric will reveal the possession. Thus, unlike normal ghouls, a spirit-ghoul is not necessarily doomed to be a ghoul forever. In fact, if a spirit-ghoul is knocked unconscious but not killed, it can be bound so that the demon can later be exorcised. A character killed by a spirit-ghoul does not risk becoming a ghoul. Clerics can turn these spirit-ghouls as they can normal ghouls.
Originally appeared in Dragon Magazine #138 (1988).