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Special Conversion Thread: Moldvay's Undead

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1d6/1d6 sounds fine. We could always raise the variant's to 1d8.

How about +4 Str, -4 Int, +4 Cha for the ability score modifiers?
 

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I'm waffling on raising the variant's damage.

Ability modifiers are ok, but I'd also be fine with adding +2 Dex. I also think the variant maybe shouldn't have the Int decrease.
 


Ok, then:

Normal ability modifiers: +4 Str, +2 Dex?, -4 Int, +4 Cha
Variant: +4 Str, +2 Dex?, +4 Cha
 


Good start! For comparison, a lich gets +5 natural armor (does not stack w/base creature), and a vampire gets +6 (stacks). Go with something like the lich, maybe +6 but does not stack?
 

Sounds good. Updated.

Let's work on the rage/berserk attack.

It raises the original versions from 15 to 18/00, which translates to Str 23 in 3e. So, it grants a +8 bonus to Str.

As an undead creature, it lacks a Con score. Perhaps we base the duration on its Cha score, and grant unholy toughness during the rage?

To avoid confusion with the other rage/frenzy abilities, maybe call it "fury of the grave" or "unnatural fury"?
 

Either of those titles works for me.

I agree on basing the duration on Cha (maybe 3+Cha?).

Remind me, unholy toughness adds +Cha modifier hp per HD?

Reduce AC by 2 as standard for barbarian? Bonus to saves? Or just leave those off?
 

How's this?

Fury of the Grave (Ex): Once per day, a ch'ing shih can fly into a berserk fury. During this fury, the ch'ing shih temporarily gains a +8 bonus to Strength, a +2 morale bonus on Will saves, and the unholy toughness ability (which grants the ch'ing shih a bonus to its hit points equal to its Charisma modifier x its Hit Dice, but these hit points go away at the end of the fury. (These extra hit points are not lost first the way temporary hit points are.) While in a fury, a ch'ing shih cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except for Balance, Escape Artist, Intimidate, and Ride), the Concentration skill, or any abilities that require patience or concentration, nor can it cast spells or activate magic items that require a command word, a spell trigger (such as a wand), or spell completion (such as a scroll) to function. It can use any feat he has except Combat Expertise, item creation feats, and metamagic feats. A fury lasts for a number of rounds equal to 3 + the ch'ing shih's Charisma modifier. A ch'ing shih may prematurely end its rage. At the end of the rage, the ch'ing shih loses the rage modifiers and restrictions. Entering a fury takes no time itself, but a ch'ing shih can do it only during its action, not in response to someone else's action.
 

Looks pretty good. Instead of
Entering a fury takes no time itself, but a ch'ing shih can do it only during its action, not in response to someone else's action.
should we just say that it's a swift action?
 

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