Cleon
Legend
Ray of Doom (Sp): As a standard action, Black Annis may fire a ray of seething evil energy at an opponent within 60 feet. Creatures struck by this ray take 2d6 points of damage (and must make a DC X Fortitude save, Cha based, or be dazzled for 1 round?).
and add "or ray of doom +11 ranged touch (2d6)" to her attack and full attack lines.
Isn't the damage a bit wimpy for a creature of her power? A warlock of comparable hit dice would be doing, what, 5d6 ranged touch with their eldritch blasts.
Why not give the old girl a bit more bite and up Ray o' Doom's damage a few dice.