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Special Conversion Thread: Moldvay's Undead

Ok, then. 5HD Medium Fey, with tomb-tainted. We can rip off blood drain from the vampire:

Tomb-Tainted Medium Fey is fine by me. They only appear at night, suggesting some kind of susceptibility to sunlight.

I'm thinking we could base their ability scores on the SRD Dryad:

Nymph: Str 10, Dex 19, Con 11, Int 14, Wis 15, Cha 18

Baobhan's are as smart as Dryads, being Highly (13-14) Intelligent. Since they grapple their victims I'd suggest increasing their Strength and maybe giving them a racial bonus or the Improved Grapple feat.

They don't seem to have as good an AC as an SRD Dryad (AC 5 => 15, vs 17 for the Dryad). Maybe +3 NA and +2 from Dex? That suggests shifting 4 points from Dex to Str:

Baobhan Sidhe: Str 14, Dex 15, Con 11, Int 14, Wis 15, Cha 18, NA +3

What do you think?

SLAs: charm person, suggestion, teleport, clairaudience/clairvoyence, telekinesis (the last for phantasmal force)? Maybe make charm person at will, suggestion and clairaudience/clairvoyence 3/day, teleport and telekinesis 1/day?

The phantasmal force spell was an illusion that feels solid, not a telekinetic effect. I'd make in minor image or major image.

DR cold iron or some kind of vulnerability to cold iron?

How about both?

e.g. DR X/magic or cold iron, vulnerability to cold iron
 

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Per the 2e to 3e conversion guide, phantasmal force became silent image. Since that is much weaker than telekinesis, let's make it 3/day.

I think I'd prefer just DR 5/cold iron like most fey, but I'm willing to discuss it further.

Added to Homebrews.
 

Per the 2e to 3e conversion guide, phantasmal force became silent image. Since that is much weaker than telekinesis, let's make it 3/day.

Yes, come to think of it the old AD&D phantasmal force illusion didn't include sound.

I think I'd prefer just DR 5/cold iron like most fey, but I'm willing to discuss it further.

Added to Homebrews.

I'd rather give them a reason to avoid iron like in the folklore. Either a vulnerability or an aversion like the Repulsed By Silver we gave the Hendar.
 

I'd rather give them a reason to avoid iron like in the folklore. Either a vulnerability or an aversion like the Repulsed By Silver we gave the Hendar.

Keep in mind that most other creatures with similar aversions have been simplified to DR. That said, I don't mind a "repulsed by silver" variant if you all want it.
 


I think I'd go with Repulsed by Iron, since they wouldn't pass horse shoes.

So just change the names in the Hendar's SQ?

Repulsed by Cold Iron (Ex): Baobhan sith loathe cold iron and cannot tolerate its presence. A baobhan sith must make a DC 15 Will save to enter an area laced with cold iron, and can not rest or sleep within 30 feet of cold iron. A baobhan sith has a -2 morale penalty on melee attacks against a creature wearing or wielding a cold iron object.
 

I'd make it all iron, not just cold iron. I think we did an allergy to iron in some regular sidhe (or shee, however they spelled it) in the fey thread, something like the druid's class restriction. This can be some sort of extension of that. I'd also make the save DC 20, since they have a +6 Will save, and I'd like it to be harder for them to pass the iron.
 

I'd make it all iron, not just cold iron. I think we did an allergy to iron in some regular sidhe (or shee, however they spelled it) in the fey thread, something like the druid's class restriction. This can be some sort of extension of that. I'd also make the save DC 20, since they have a +6 Will save, and I'd like it to be harder for them to pass the iron.

I'm OK with the DC increase.

I was reluctant to make it all iron because almost all PCs are likely to encounter will be carrying regular iron or steel. It is in keeping with the folklore though.

Shall we wait to see what Shade thinks?
 

I'm fine with all iron, and agree with freyar that the sidhe's version is preferable here:

Iron Intolerance (Ex): Iron is mildly poisonous to sidhe. As a result, sidhe cannot use iron armor, weapons, or gear.
 

I'm fine with all iron, and agree with freyar that the sidhe's version is preferable here:

Iron Intolerance (Ex): Iron is mildly poisonous to sidhe. As a result, sidhe cannot use iron armor, weapons, or gear.

That wouldn't give the aversion effect described in the story though.

I'd prefer a "Repulsed by Iron" SQ as previously proposed.
 

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