Shade
Monster Junkie
Skills: Concentration 9, Diplomacy 9, Knowledge (arcane) 9, Handle Animal 9, Listen 9, Spellcraft 9, Spot 9, Swim 0, Use Magic Device 9
Looks good.
Feats: Great Fortitude, Iron Will, Weapon Finesse
Not terribly exciting, but it'll suffice.
Also, could we make its weapons masterwork for a +6 melee/ranged attack?
That's fine with me.