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Special Conversion Thread: Plants

I'm inclined to go with hazard as well. I'd be inclined to make the hazard an entire bed of the plants, though, not an individual plant. Doing 100+ saves in the river case is too many! :p

I'm inclined to make the sleeping effect just some kind of Ex ability rather than a poison, but I could be swayed.

We're agreed then! Shall we do the regular Amber Lotus first.

How about it's a "patch" occupying a 5 ft. square with 3d6 blossoms and 10 hit points (pretty close to total the average hit points of 3d6 one-HP plants).

Make them take half damage from weapons, like a Tiny swarm?

As for the "poison", a single save vs sleep extraordinary attack is OK by me.
 

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I'll agree to that.

Just noticed that a bonus vs charm effects applies to the sleep poison. Maybe it should be Su, in that case.

I'm inclined to drop the burst business and make it just an aura around the plants. What do you guys think?
 

I'll agree to that.

Just noticed that a bonus vs charm effects applies to the sleep poison. Maybe it should be Su, in that case.

I'm inclined to drop the burst business and make it just an aura around the plants. What do you guys think?

Yes, just make it a cloud of diameter X centered on the Lotus patch which requires Fort saves by creatures within in, like the "acid spray" of the Lords of Faerun Giant Whip Scorpion. (Although why they called something that does inhaled poison damage an "acid spray" baffled me).
 

I wonder about the Fort save, actually. If it's Su and allows "charm resistance" maybe it should be a Will save. I'd be happy enough to go Ex and Fort save, but we need to decide. What do you guys think?
 

I wonder about the Fort save, actually. If it's Su and allows "charm resistance" maybe it should be a Will save. I'd be happy enough to go Ex and Fort save, but we need to decide. What do you guys think?

The original used a save vs. poison which seems a better fit to Fort.
 

I agree with save vs poison being Fort, but a charm effect is really a Will save. I feel like I'm getting contradictory info. Could the elf save bonus vs sleep and paralysis have been part of charm back then?
 


I definitely think charm = Will save, regardless of the source.

Well I see it more of an "magical poison" which affects the body (Fort), but is also partially an enchantment (hence the charm bonus to the save). Think of it like an elf's immunity to ghoul paralysis (which if I remember rightly was explained in AD&D as being derived from the elven resistance to sleep & charm spells).
 

I can see the elven to paralysis as being related to immunity to sleep effects (though in 3e, it's magic sleep effects vs the Ex ghoul paralysis :-S), but the charm bit doesn't make much sense.

Regarding the amber lotus, I'd just be better able to make sense of it if we either went Ex/Fort or Su (charm or compulsion)/Will.
 

I can see the elven to paralysis as being related to immunity to sleep effects (though in 3e, it's magic sleep effects vs the Ex ghoul paralysis :-S), but the charm bit doesn't make much sense.

Regarding the amber lotus, I'd just be better able to make sense of it if we either went Ex/Fort or Su (charm or compulsion)/Will.

Agreed, and my preference is for the latter.
 

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