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Special Conversion Thread: Sheens

Readied action sounds good. Also adding the bit about haste, see how you like it.

Speed (Ex): A dasher's speed grants it Spring Attack as a bonus feat. In addition, other creatures may only attack a dasher in melee if they ready an action to attack the dasher. An opponent with magically enhanced speed (such as through a haste spell), does not need to ready an attack but may not take a full attack action against the dasher. A dasher may only make a single turn up to 90 degrees during its movement (?).

I think Shade's idea for the damage sounds good. How about we try to use a d12? :p
 

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Sounds good!

d12cries.jpg
 

The "can only attack it if X" thing sort of bugs me. It's going to be hard enough to hit this thing with it zipping all over the battlefield--if a PC actually closes with it, I say let 'em fight it!
 


So...

Attack: Mandible slash +4 melee (1d12+3)
Full Attack: Mandible slash +4 melee (1d12+3)

Meltdown (Ex): Any round that a dasher does not move at least its base speed, the dasher loses one-third of its normal full hit points each round. If it reaches 0 hp, it is destroyed completely and reduced to molten slag due to the extra heat generated by its power source.

Powerful Charge (Ex): When a dasher moves at least its base speed in a round, its mandible slash attack deals 2d12+6 points of damage.

Speed (Ex): A dasher's speed grants it Spring Attack as a bonus feat. In addition, other creatures may only attack a dasher in melee if they ready an action to attack the dasher. An opponent with magically enhanced speed (such as through a haste spell), does not need to ready an attack to attack the dasher normally.

As an aside, should dashers be allowed the benefits of a haste effect?
 

Well, demiurge wanted to take the "may only attack" stuff out of Speed, in which case we might as well just give it Spring Attack as a bonus feat. We could do a Speed to give it some of haste and perhaps an immunity to AoOs?
 

I thought he was only concerned with the special rules for attacking for hasted opponents. I believe he recommended the readied actions upthread.

I'm fine either way, though.
 


Well, readied actions are good for the dasher whilst it is dashing. And I don't like the special thing for hasted people. But, like I said, if the PCs can catch up to a dasher and melee with it, let 'em! It's going to run off next turn anyway.
 

How about this?

Speed (Ex): A dasher's speed grants it Spring Attack as a bonus feat. In addition, a dasher is so fast that it does not provoke attacks of opportunity for moving through areas an opponent threatens (an opponent may ready an action to attack a dasher that moves into a threatened area as usual, however). Finally, a dasher has a +1 speed bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
 

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