Cleon
Legend
Added to Homebrews.
No speed was given, so I gave it the same as a monkey.
It sounds like a racial bonus on Climb, Disable Device, Hide, Move Silently, Open Lock, and Search checks, uncanny dodge (and possibly evasion), and Improved Initiative and Lightning Reflexes as bonus feats.
That's pretty much what I was thinking, except I wasn't going to give it Lightning Reflexes as a bonus feat and it already gets a racial bonus to Climb for its climbing speed.
I'm still not quite happy with the wording of Malevolence. I thought we were going for a single-target attack, but the wording is a little vague and I'd like it to have the "cannot use it when charming someone" bit. Maybe add the following changes:
Malevolent Gaze (Su): A durocib can unsettle a single opponent simply by looking onto his or her eyes. This is similar to a gaze attack with a range of 30 feet, except that the durocib must take a standard action, and those merely looking at it are not affected. Whomever the durocib targets must succeed on a DC 13 Will save or be shaken for xdx rounds. A creature that fails its save must make a second DC 13 Will save or fall instantly under the durocib's influence as though by a charm person spell from a xth-level caster, except the charm effect immediately ends if the durocib is ever further than 30 feet from its victim or if it uses its malevolent gaze on another opponent. The save DC is Charisma-based.
What do you reckon?