I enjoyed playing the 4e bladesinger very much, the class is built around making a melee attack and getting off a minor magical attack at the same time against a nearby creature. I have liked the bladesinger concept since 2e, and I am trying to design a spell that will allow for this in 5e, without having to make a new class or subclass and to be used by multiple existing classes.
Yes I know about EK's and Valor bards, but I don't like waiting until 7th or 14th level to fulfil a character concept.
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Elemental Arc
Evocation cantrip (bards, sorcerers, and wizards)
Casting Time: 1 bonus action
Range: 30 feet
Components: V, S
Duration: Instantaneous
Save: Dexterity for no effect
You cause an elemental burst of energy to arc off of your weapon to target one creature that you can see within range. You must take the Attack action and make a melee attack this turn, in order for you may cast this spell. The target must make a Dexterity saving throw. On a failed save, the target takes 1d4 (varies) damage, and it suffers an effect based on the damage type chosen.
Acid: target takes 1 (acid) damage at the start of it’s next turn.
Cold: targets speed is reduced by 5’
Fire: target suffers disadvantage on vision based perception checks until start of it’s next turn do to flash.
Lightning: target has disadvantage on save to resist if wearing metal armor
The spell’s damage increases when you reach 5th level (1d6), 11th level (1d8), and 17th level
(1d10).
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The damage scales poorly because it is a bonus action, think of it more like an off-hand attack with a weapon than a full blown damage dealing cantrip.
The damage type being variable allows for a selection of minor effects which is desired as the 4e Bladesinger had a selection of different types of damage and effects. It also allows for the spell to be useful in some way during most every encounter.
The extra effects are the part I don't like so much as it sits right now, I don't want them to be too powerful but want them to be useful and fun. I was trying to think of something better for Lightning but drew a blank.
What are your thoughts, concerns, all that stuff?
Yes I know about EK's and Valor bards, but I don't like waiting until 7th or 14th level to fulfil a character concept.
_____________
Elemental Arc
Evocation cantrip (bards, sorcerers, and wizards)
Casting Time: 1 bonus action
Range: 30 feet
Components: V, S
Duration: Instantaneous
Save: Dexterity for no effect
You cause an elemental burst of energy to arc off of your weapon to target one creature that you can see within range. You must take the Attack action and make a melee attack this turn, in order for you may cast this spell. The target must make a Dexterity saving throw. On a failed save, the target takes 1d4 (varies) damage, and it suffers an effect based on the damage type chosen.
Acid: target takes 1 (acid) damage at the start of it’s next turn.
Cold: targets speed is reduced by 5’
Fire: target suffers disadvantage on vision based perception checks until start of it’s next turn do to flash.
Lightning: target has disadvantage on save to resist if wearing metal armor
The spell’s damage increases when you reach 5th level (1d6), 11th level (1d8), and 17th level
(1d10).
_________________
The damage scales poorly because it is a bonus action, think of it more like an off-hand attack with a weapon than a full blown damage dealing cantrip.
The damage type being variable allows for a selection of minor effects which is desired as the 4e Bladesinger had a selection of different types of damage and effects. It also allows for the spell to be useful in some way during most every encounter.
The extra effects are the part I don't like so much as it sits right now, I don't want them to be too powerful but want them to be useful and fun. I was trying to think of something better for Lightning but drew a blank.
What are your thoughts, concerns, all that stuff?