definiteFreakyFishGuy
Explorer
I was looking at the Variant Spell Points section in the DMG (pg. 288). I believe I understand how it's suppose to work, but I don't really understand why the cost values are chosen this way.
Here are the spell levels and their corresponding costs according to the DMG. (Included Cantrips as level 0 for completeness.)
Spell level: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Point Cost: 0, 2, 3, 5, 6, 7, 9, 10, 11, 13
Questions I have
Here are the spell levels and their corresponding costs according to the DMG. (Included Cantrips as level 0 for completeness.)
Spell level: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Point Cost: 0, 2, 3, 5, 6, 7, 9, 10, 11, 13
Questions I have
- Why are the numbers like this? Why is the gap between the costs changing like this? (2, 1, 2, 1, 1, 2, 1, 1, 2)
- Are there variant cost values that are... a bit more intuitive?