D&D 5E spell points and wizard/druid recharge

evilbob

Adventurer
Arcane Recovery says 1/day after a short rest, you can regain spell slots equal to your wizard level / 2, rounded up, with the additional caveat that no spell slots above 5th level can be recovered. Land druids get the same thing. Anyone have thoughts on adapting this to spell points? I'm a bit surprised it wasn't in the DMG.

Specifically, the issue is that once you hit level 3, you could regain either 3 or 4 spell points, depending on whether or not you decided to regain 2 1st level spell's worth or 1 2nd level spell's worth. (I'm pretty sure every level X number of 1st level slots will always be the highest number of points you regain.) I'm thinking of just making the house rule that you regain a number of spell points equal to your level; that seems like a decent compromise while still staying near the top end. Thoughts?
 

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PnPgamer

Explorer
Usually the regained slots are only one slot of the highest spell level. You could rule that the character is able to gain as much spell points as the highest spell slot requires, that character can cast. Ie. Level 5 wizard regains enough spell points to recover one 3rd level slot.
 
Last edited:

Mergon

First Post
PnPgamer: You are wrong.

You have learned to regain some o f your magical energy
by studying your spellbook. Once per day when you
finish a short rest, you can choose expended spell slots
to recover. The spell slots can have a combined level that
is equal to or less than half your wizard level (rounded
up), and none o f the slots can be 6th level or higher.
For example, if you’re a 4th-level wizard, you can recover
up to two levels worth o f spell slots. You can recover either
a 2nd-level spell slot or two 1st-level spell slots.
 

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