Samloyal23
Adventurer
Designing some new spells. These are meant to be quick and dirty spells you can cast during combat. Just coming up with some ideas right now...
Smothering Gob
Level: Sor/Wiz 2 Components: V, M Casting Time: one free action Range: 10' + 1'/level Effect: one gob of spittle Duration: 10 minutes + 1 minute per level Save: reflex negates Spell Resistance: yes Description: This spell allows you to launch a sticky wad of spittle at a target. On a successful ranged touch attack the gob cover's a target's mouth and nose, suffocating the target. The target can peel off the goo and breathe normally by using a full-round action to make a DC 20 Strength check or a DC 20 Escape Artist check.
Foetid Gob
Level: Sor/Wiz 3 Components: V Casting Time: one free action Range: 10' + 1'/level Effect: one gob of spittle Duration: instantaneous Save: fortitude negates Spell Resistance: yes Description: This spell allows you to launch a reeking wad of spittle at a target. On a successful ranged touch attack the target must save or contract a case of Filth Fever. In addition, anyone touching the target before the infection is cured must also save or contract the disease.
Stinking Gob
Level: Sor/Wiz 1 Components: V, M Casting Time: one standard action Range: 10' + 1'/level Effect: one gob of spittle Duration: instantaneous Save: fortitude negates Spell Resistance: yes Description: This spell allows you to launch a reeking gob of phlegm at a target. On a successful ranged touch attack the target is struck by the wad of stinking spittle. The target and anyone within 5 feet must save versus Fortitude or become nauseous. Anyone moving at least 10 feet away recovers after one round away from the stench but the target must spend at least a minute washing off the vile fluids to end the stench, otherwise it fades after 2d4 minutes.
Smothering Gob
Level: Sor/Wiz 2 Components: V, M Casting Time: one free action Range: 10' + 1'/level Effect: one gob of spittle Duration: 10 minutes + 1 minute per level Save: reflex negates Spell Resistance: yes Description: This spell allows you to launch a sticky wad of spittle at a target. On a successful ranged touch attack the gob cover's a target's mouth and nose, suffocating the target. The target can peel off the goo and breathe normally by using a full-round action to make a DC 20 Strength check or a DC 20 Escape Artist check.
Foetid Gob
Level: Sor/Wiz 3 Components: V Casting Time: one free action Range: 10' + 1'/level Effect: one gob of spittle Duration: instantaneous Save: fortitude negates Spell Resistance: yes Description: This spell allows you to launch a reeking wad of spittle at a target. On a successful ranged touch attack the target must save or contract a case of Filth Fever. In addition, anyone touching the target before the infection is cured must also save or contract the disease.
Stinking Gob
Level: Sor/Wiz 1 Components: V, M Casting Time: one standard action Range: 10' + 1'/level Effect: one gob of spittle Duration: instantaneous Save: fortitude negates Spell Resistance: yes Description: This spell allows you to launch a reeking gob of phlegm at a target. On a successful ranged touch attack the target is struck by the wad of stinking spittle. The target and anyone within 5 feet must save versus Fortitude or become nauseous. Anyone moving at least 10 feet away recovers after one round away from the stench but the target must spend at least a minute washing off the vile fluids to end the stench, otherwise it fades after 2d4 minutes.