Maldor said:Raise Dead, Resurrection, True Resurrection
leave them alone these spells are here to help correct when DM's mess up and kill a PC.
PC are not ever suppose to premently die without the player consent. Why you might ask. simple D&D's main goal is not to challange. D&D is a game and the goal of all games is to be fun and few things are less fun as the death of a character so why make the game less fun then it has to be.
Maldor said:PC are not ever suppose to premently die without the player consent. Why you might ask. simple D&D's main goal is not to challange. D&D is a game and the goal of all games is to be fun and few things are less fun as the death of a character so why make the game less fun then it has to be.
Greg K said:While I don't think a DM should go out of their way to kill characters, I would hate to play in the type of game you described. I do not find it fun knowing my character could not die without my consent. In fact some very memorable moments have come from character deaths- some deaths noble and some very undignified.
Folly said:
D&D is not suppose to challenge the players?
Rugult said:So far there are a few I would consider banning, but I likely won't as sometimes I enjoy pulling them on the players as a fair trade:
-Black Tentacles
-Tasha's Hideous Laughter (effectively save/die for lower levels)
Maldor said:it looks like many DM limet Polymorph to MM1 only I would suggest a diffrent approch of only allowing creatures they have seen or reasonably thought to have seen (cats, horses, etc..)
this is just more logical to me then some creature just can't be turned into and no one know why plus it might spark some roleplaying a wizard who collects seeing monsters or a quest to find a monster.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.