Spider's Path

"Dat bug, members me frum 'afore." Martomum replies quietly. A little more loudly he says, "Yuse member da lass times, me ana me 'riends set ye's a yelpin' likes a whipped pup!" He moves in a small circle his voice carrying into the trees. "Now ye's lets us pass! An ye can keeps ye 'aunted wuids!"

"Mmorrssiss, mmorrssiss, No'sss dwwarffssss, you lasssst timmesss, had frrienddssss an nowwsss I do too! Mmorrssiss!!" comes the replies from up in the trees.

From all around you, the whiteness of the woods starts to become flecked with black. Spiders come out from everywhere, dropping from the trees and crawling up from under the ground. Most are like little black stars in a sky of white but Trinham notices a few large ones and yells, "Look those are as big as hounds!!" he says pointing. Turning to Trinham's cry Claude let's loose his taunt arrow at one of the huge spiders, hitting it dead center and sending it scurrying back into the trees.

[sblock=initiative]
Aidan 21
Greyhay 18
Unnamed scout 16
Claude 15 (why does it say initiative +1 on your character sheet?)
Spiders SA,SB 9
Jareth 8
Lora 7
Trinham 5
Martomum 5
Spiders SC,SD 5

Used Claudes ready action as to not waste his roll next time just ready to attack an enemy that comes in sight. In stat block keep track of your arrows they are not unlimited, you to ghostcat :)

ML need spells in stat block plz [/sblock]
 
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l l lxxl l l l l l l l l l l l l l
l l lxxl l l l l l l l l l--l l l l
l l l lxxl l l l--l lSAl l--l l l
l l l lxxlxxl l--l l lSBl l l l l l
l l l lxxlxxl l l l l l l l l--l l l
l l--l l lxxl l l l l l l--l l--l l l
l l--l l lGrlMalxxlxxl l l l--l l l l l
l l l l lxxlJalLolAil l l l l l l l l
l l l l l l l lUnl l l l l lSCl--l l
l l l l--l l lxxlTrl l l l lSDl--l l
l l l l--l l l l lCll l--l l l l l l
l l l l l l l l lxxl l l--l l l l l l


Map Key
Gr= Greyhay
Ma= Martomum
Ja= Jareth
Lo= Lora
Ai= Aidan
Un= Unnamed scout
Tr= Trinham
Cl= Claude
SA,SB,SC,SD= Medium Spiders


lxxl = path movement normal
l l = difficult terrian also 5'square (may enter to grant +2AC from small trees)
l--l = large tree
 
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Lora made a disgusted face, but was not afraid of the large bugs at all. She reached in her spell component pouch, and grabbed a pinch of purple dust with her slender fingers. The girl put her lips next to the materials and blew softly, uttering an arcane spell word. "Eselisleer" the young Wizardress whispered, as the dust blew over two of the monsters, creating a blanket of misty purple haze around them, with silvery specs sparkling inside like stars in the night sky.

Lora then unstrapped the leather belts that supported the massive glaive on her back, and gracefully drew the weapon overhead. "If this works, the uninjured one will not be a problem. Focus on the other one and finish it off." she pointed with the tip of her weapon, her voice calm and stern.

[sblock] Lora casts Sleep (DC 15) on spiders SA and SB, centered on SB. This assuming we did damage to SA with that readied action. Lora basically wants to take out the one that is not injured. She then uses her move action to draw her glaive.

Caster Level: 2
Spell DC: 10 + Spell Level + 4 (Int)

0 level: Daze, Prestidigitation, Mage Hand, Ghost Sound
1 level: Enlarge Person, Sleep, Backbiter [/sblock]
 

Jareth isn't pleased at this turn of events, and his facial expression shows it. However, the thrill of combat is something he relishes. Disgust mixes with anger and pleasure in his young face as he moves to put himself between the spiders and Claude and Trinham. His unusual weapon spins about in glimmering arcs as he moves, his arms warming and flexing with his favorite implement of battle. He stands ready, spinning the weighted right end of the chain above his head in a tight circle, prepared to let it fly at the first spider to get in reach of the long weapon.

[sblock=OOC]
Move action to move 30 feet to the location 2 squares east of Trinham on the map. If I can't reach that spot, then take the spot above Claude and next to Trinham. Basically, trying to protect the flank and them.
Then ready action to attack the first spider coming within 10 feet.

To speed things up a little, here's the attack and damage rolls. Attack, Damage: 13, 11.

Jareth AC 15, HP 10/10
Lvl 0 Spells (0/3 cast): Touch of Fatigue, Acid Splash, Ray of Frost, Disrupt Undead
Lvl 1 Spells (0/3 cast): Color Spray (DC 14), Shocking Grasp
[/sblock]
 

Aidan spots the giant spiders, shuddering briefly before remembering that with this many spiders, there as a good chance Lora might get injured. While he knew she had magic to help her, he couldn't help but feel compelled to worry over her regardless. He swiftly hurled a javelin at the nearest spider, pulling another from his shoulder as he shifted into a defensive posture. As he did so, he took a deep breath, attempting to focus and channel his emotion.

[Sblock=Statblock]
HP: 16 AC: 15 Touch: 15 FF: 12 Fort Save: 5 Reflex Save: 6 Will Save: 3 Grapple Modifier: +2 Bluff Skill: +4, Escape Artist Skill: +3
Stunning Fist: 2 Attempts(If successful, target must roll a DC 13 Fortitude save to avoid being stunned)
Javelins: 2/3
Feats: Combat Expertise, Improved Trip, Combat Reflexes

Conditions: None[/sblock]

[Sblock=Actions]
Standard: Throw javelin at SC with Combat expertise 1d20+3=21, 1d6+1=5
Move: Draw another Javelin[/sblock]
 

Mentally prepared to fight a humanoid spider, it takes Trinham a few seconds to adjust to the idea of fighting, oversized, but otherwise normal, spiders instead. Once he is recovered he finds that Jareth is blocking his shot, so he moves into the undergrowth before taking a pot-shot at the nearest spider. Unfortunately, his shot went over the spider and hit the tree.

[sblock="Actions"]5' step to spot east of Un, shot at SC.
Attack, Damage SC (1d20+3=7, 1d8=6)[/sblock]
 

Claude was very preoccupied with trying to find the ettercap in the foiliage that he was slow to react to the spiders that were now approaching the group. He looks over at Trinham who moved over and left a postion that had a more direct line of sight to the enemy so Claude shifted over and took his postion the scout. Claude then takes his bow and pulls back the string and lets an arrow fly towards the one of the foul spiders

[sblock]
Claude makes a 5' step to fill in Trinham's position
Claude's Rolls: 1d20+4=13, 1d8+3=10 at spider SD
[/sblock]
 

End Round 1

As the spiders in all shapes and sizes close in on the party Martomum readies his falchion and yells, "Furms ups!" And after weeks of drills it seems a few people get into some semblance of a line.

Aidan whips a javelin into the short bodied creatures as it scurries over the ground towards Trinham. The heavy weapon doesn't stay stuck in the spider's side falling onto the ground moments after impact.

Greyhay and the quiet scout take up their postions in the infantry line. Greyhay uses his spear to aid those in the front while the younger warrior misses as the small hairy spider dodges away from his thrust.

Claude takes a shot at the spider ahead of him as Trinham tries to move and shoot. Claude's arrow gets caught in the webbed underbrush the price paid for shotting at a target so low to the ground. But Trinham's bolt manages to get to the tree behind the spiders with a "THUNK!"

The northern most spiders move in quickly hardly fazed by the webbed over underbrush. They attack at Aidan and Martomum but fail to injure either warrior.

Jareth passes by Lora as she works the magics taught to her by the witch Mirella. He steps of the path and almost falls, but regaining his balance he starts to move his chain in circles as the larger spiders approach. When one gets close enough he trys to swat it at a distance but misses by inches. The creature darts quickly forward but Jareth is faster bring the other end of the chain around and down on the beast. The blow snaps off a leg and draws yellowish ichor from it's side, but fails to stop it from reaching it's head up and biting the young warriors exposed forearm. The pain of the bite isn't so bad, but the burning around the wound that shots up his arm and into his chest causes more pain than the young man has ever felt in his life.

From somewhere in the trees a croaking laughter can be heard, "Mmorrssiss, Yesss timmesss ttoss ddieess dwwarrfsss."

[sblock=map]
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l l l lxxlxxl l--l l ll l l l l l l
l l l lxxlxxl l l l l l l l l--l l l
l l--l l lxxl lSAl l l l l--l l--l l
l l--l llxxlMalUnlSBl l l l--l l l l
l l l l lxxlGrlLolAil l l l l l l l l
l l l l l l l lxxlTrlSCl l l l l--l l
l l l l--l l lxxlCllJalSDl l l l--l l
l l l l--l l l l lxxl l--l l l l l l
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[/sblock]

[sblock=stats]
Code:
[U]Character               HP  AC    In Hand/Condition[/U]
 
Aidan                   16  15    javelin&sickle/--                           
Greyhay                 ??  ??    spear/--
Unnamed scout           ??  ??    spear/-- 
Claude                  12  16    longbow/--
Spider A                11  14    --/--
Spider B                [COLOR=white]11  [/COLOR]14    --/--
Jareth                   [COLOR=darkorange]8  [/COLOR]15    chain/poisoned (-3STR) 
Lora                     9  12    glaive/--
Trinham                 11  14    crossbow/--
Martomum                ??  ??    falchion/--
Spider C                 [COLOR=yellow]6[/COLOR]  14    --/--
Spider D                 [COLOR=red]4  [/COLOR]14    --/--
[/sblock]

[sblock=rolls]
http://invisiblecastle.com/roller/view/2326174/
http://invisiblecastle.com/roller/view/2326177/
http://invisiblecastle.com/roller/view/2326179/
http://invisiblecastle.com/roller/view/2326188/
[/sblock]
 
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[sblock=Round2]

Round 1 is over time for round 2 but before that couple things. ;)

ML need hp for your lvl2 IC was down when you did your level ups I believe.

Character sheets need twiking here and there will try and get a list of things I found, no rush nothing major as of yet. I will roll things like saves, spot, and listen checks to speed along the combats from hear on out.

And everyone please put Round 2 somewhere in your post.

Thank you that is all back to gaming. B-) [/sblock]
 

Jareth, Round 2

Jareth grits his teeth and stifles a curse as the spider's poison courses through his blood. The damned ugly thing was tougher than he thought it would be, but at least he had managed a good strike against it.

He steps back and away a little bit, giving Claude a clear shot at it, if the old man wants to take it. Then the duskblade spins his chain around, trying to give it some extra momentum as the pain and poison in his arm distract and weaken him. After he thinks it's got enough potency, he releases the spiked and weighter head, flinging it straight at the vermin.

[sblock=OOC and Rolls]
ACK! Blasted poison, drops my attack rolls by 2 and damage by 3. ACK!
Anyways, Jareth HP 8/11, AC 15.
Still no spells used.

5-ft. step diagonally down and back, onto the path, just below Claude. It should give the spider a clear line if it wants to attack him, but also gets me out of the way for his arrows. And I still have enough reach to harry it or the one messing with Trinham if either tries some moving around.
Attack and Damage (poison effects included): 13 and 6.
[/sblock]
 

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