Ashtagon
Adventurer
My problem with spiked chain isn't so much with that weapon as with exotic weapons in general. If a player is going to take an exotic weapon at all, spiked chain is the single obvious choice if he cares about optimisation at all; the sole exception is dwarven war axes when used by dwarves, but they aren't spending a feat on that.
And for a typical quasi-medieval European setting, spiked chains just don't satisfy the appropriate tropes. Players are rewarded mechanically for effectively breaking the verisimilitude of the setting.
And for a typical quasi-medieval European setting, spiked chains just don't satisfy the appropriate tropes. Players are rewarded mechanically for effectively breaking the verisimilitude of the setting.