Patlin
Explorer
Lord Zardoz said:That depends entirely on what qualifies as a Mook. If you go for a maxed out Str as a human, your getting +6 to damage. Throw on some power attack for a 2 handed weapon, and a Barbarian's Rage ability, and and it picks up even more.
Raging from 18 Str kicks you to 22 Str, or +6 Damage modifier, so +9 on the damage roll. This basically means that a 5th level human character as Ftr 4, Bbn 1 can single handedly take down staggering numbers of creatures with 11 or less Hp. If they max out power attack, that jumps to 21 hp or less. Granted, at that point they are reduced to +6 to hit, but how often are Orc Quality cannon fodder going to have an AC much better than 16 to 18 on default equipment and stats? Using core rules and strict guidelines for wealth, and no magic items, a 5th or 6th level character can plausibly take out 30 or more standard Orcs single handedly in melee. Is this reasonable to you?
I am a good Dm. I can run compelling encounters for 5th and 6th level characters using groups of 2 and 3 HD humanoids, even if I have to do so in melee. But I could not so so if such a character was in the party. And I do not like having to customize my encounters around the abilities of a single player in a 4 player party. Every time I find myself playing that game, I end up with encounters that become TPK's the moment the character in question is neutralized.
END COMMUNICATION
Having trouble seeing the problem in comparison to a 5th level Wizard with a couple of fireball spells. The Wizard uses up some spells, the Barbarian uses up some hit points and a rage, otherwise similar. The Wizard could throw the fireball into a crowded room and roast a hge number of mooks that never even got to see and respond to him. The Wizard also doesn't suffer a chance that a lousy attack roll will stop his great cleave in mid stride.