I'm wondering if anyone out there has seen the Spirit Shaman's (from Complete Divine) spell mechanic used in play extensively and how it works compared to other classes? The ability to have a different list of spells known everyday and still cast spontaneously is different than all of the other casters I've seen, but I don't like the rest of the classes "spirit world" flavor (satyrs and fire elementals are spirits the same way a ghost is? Nah, not for me).
I am asking because I'm trying to design an elemental cleric build where the cleric can only cast spells of his chosen element and a few general spells (like cures and blesses, etc.). The shugenja's oriental feel and the fact that they can cast adjacent elemental spells doesn't work for me. I was thinking of adapting the spirit shaman's mechanic to give them flexibility, but I wanted to see what practical experience people had with it as written. Comments anyone?
I am asking because I'm trying to design an elemental cleric build where the cleric can only cast spells of his chosen element and a few general spells (like cures and blesses, etc.). The shugenja's oriental feel and the fact that they can cast adjacent elemental spells doesn't work for me. I was thinking of adapting the spirit shaman's mechanic to give them flexibility, but I wanted to see what practical experience people had with it as written. Comments anyone?