so a martial class with backbone instead of being hobbled by being for "beginners" (have they consider just making the tutorial easier to understand and a better
organisation system for spells?)
I don't know how much it would be anti-beginner. The Might class would actually be very noob friendly as you'd be doing a lot of Strength/Dexterity/Constitution checks and just moving fast and unburdened.
Again, it's like taking the fast movement, d12 HD, and raw strength of the barbarian and rolling with that. Taking how barbrarians play when they aren't raging and doing that to 200% or more.
You play the farm boy or urban thug turned hero. You don't have Master Yu's tutelage in swordmanship, years of knightly training, or the anger of a brutal beast. You are just really strong, really fast, and really tough. Later in life you might learn that you are the grandson of a demigod, drank enchanted water as a child, or was born under a lucky star. But now you are level 5 and have STR 24, DEX 20, and CON 18.