I have been running a home-brew D&D based game which converted characters from a LARP for a few years now.
The trouble is my players have the habit of splitting up into different groups to try different ways of achieving their goals.
This leads to me having to deal with the groups individually and I worry about the other players not having anything to do while I am dealing with another group. I have tried things like creating puzzles/riddles for one group to solve while I roleplay with another but this is incredibly taxing on me to keep doing, and I worry about it getting repetitive.
I was wondering if anyone has any advice on how to deal with this, I don't want to railroad them but I want to keep all the players engaged.
The trouble is my players have the habit of splitting up into different groups to try different ways of achieving their goals.
This leads to me having to deal with the groups individually and I worry about the other players not having anything to do while I am dealing with another group. I have tried things like creating puzzles/riddles for one group to solve while I roleplay with another but this is incredibly taxing on me to keep doing, and I worry about it getting repetitive.
I was wondering if anyone has any advice on how to deal with this, I don't want to railroad them but I want to keep all the players engaged.