Questions and Answers with Abraxas and the Kap'n

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ABRAXAS: In addition to what you listed in the previous thread, did you allow action dice to increase the save DC of spells?
Kaptain: NO. THE DC BY ITSELF IS NOT A d20 ROLL (ONLY THE SAVE YOU ROLL AGAINST IT), SO ADDING DICE TO THE DC IS NOT ALLOWED.
ABRAXAS: Did you notice any specific changes in the feat selection of players of spellcasters?
Kaptain: NO. THEY ALWAYS GET AT LEAST ONE SPELL FOCUS FEAT ANYWAY.
ABRAXAS: Did you see a reduction in the number of spellcasters played?
Kaptain: NO.
ABRAXAS: Did you see an increase in fighters using heavy armors vs lightly armored dextrous fighters?
Kaptain: NO. WE ALMOST ALWAYS ONLY SEE FIGHTERS WITH DECENT DEX IN MEDIUM ARMOR, NOT LIGHT OR HEAVY ARMOR.
ABRAXAS: Did you see any CR or ECL increases/decreases due to the effects of action dice?
Kaptain: NOT REALLY. PLAYERS WERE ONLY SLIGHTLY MORE LIKELY TO TRY EXPERIMENTAL/RISKY STRATEGIES IF THEY HAD ACTION DICE LEFT. ACTION DICE WERE THE ONLY THINGS THAT SAVED SEVERAL PLAYERS FROM DYING OR BEING TURNED INTO FISH, HOWEVER.
6) In a general way how did the use of action dice change the "feel" of the game? Were there any general trends that changed the way you ran the game?
(I know the last one is rather broad, but with out being able to actually talk with you its hard to put all the general concerns/questions I have into text

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ACTION DICE ADDED TO THE TENSION AND EXCITEMENT, BECAUSE THEY ARE PRECIOUS FEW AND LIMITED. IF A PLAYER ROLLED REALLY BAD, THEY MIGHT HAVE TO BURN ALL THEIR ACTION DICE JUST ON TRYING TO AVOID ONE FAILED SAVE, LOL. I KNOW, BECAUSE THIS HAPPENED TO MY CHARACTER.

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