SPYCRAFT: Blood Money (The Warehouse)

Steel Ronin said:
11 of 15 VP, 9 of 16 WP, 3 AD

OOC: You forgot the liquid skin patch; you gained back 6 wound points thanks to it. Check the end of the last thread. Also, don't forget that AD can be used to gain back VP or WP.
 
Last edited:

log in or register to remove this ad

Game Control in the OOC thread said:
Decisions, decisions, decisions... It never stops!

All right, a Climbing kit includes, amongst other things, a grappling hook and 50 feet of ropes.
((OOC: Thank you, Control! This bit of help is greatly appreciated - GhostFox will use her rope and grappling hook from her climbing kit to go climb up to a window... then sneak on to one of the crossbeams... ))
 
Last edited:

Kim whistles... as he speaks over the radio.

"So how is everything Ginger? Find any ripe coconuts yet?"
 
Last edited:

Fox walks casually toward one of the alley, hiding her climbing gears to the best of her abilities. She waits for a moment where no passerby can observe her and throws the hook to the roof. She swiflty climb to the window and silently enters the warehouse. She now stands crouched on a beam that crosses the entire building with a powerful light headed directed toward the ground hanging from the beam a few feet ahead of her. She sees the control tower 40 feet away and the workers below going on about their business. There are a total of 4 guards patrolling the warehouse with various weapons, ranging from revolver to AK-47. She also sees the guard standing on the stairs giving access to the second story room.

[OOC:

Bluff (look casua in the alleyl)
8 + 4

Climb
19 + 3, DC 10 (to climb 30 feet in an 1/2 action)

Move silently
5 + 9

You don't think you've been spotted. Presumbaly you've used the info provided by Luddite to climb on a beam that crosses over the control tower and that gives a LOS with the guard of the tower. Map might follow.

In your current position you are functionnaly invisible because whoever looks in your direction will be blinded by the light. Of course, the whole beam is not so safe. If you move toward the control tower, you can end up directly above it but won't be protected by the lights.

The beam is 9 inches wide. It requires a balance check of 10 to move 15 feet on it. You can move faster with a higher DC. You can move safely (no check) at a speed of 5 feet.

What do you do with the rope?]
 

GhostFox reels in the rope. She keys the mike to send a message to the whole team. "In position. Worker bees are going about their beeswax. Luddite briefed me on the control tower, I see it now. 4 hostiles with small arms. Some with revolvers. Some with AK-47s. Sentry in position at stairs to the second story room. No signs of Mr. Gee."
 

Kim replies over the radio to Ghost-Fox...

"Roger roger... hear yah loud and clear Ginger... what do you advise we do? Storm the gates or give you time to pluck them off one by one? Luddite what is your status, and any thoughts on our next actions? I say we bust in their guns blazing... Kareem grab a boat for a getaway if needed and allow the Millionaire to open up a can on the ol' worker bees..."

Kim paces slightly as he waits for further instruction...
 


Kim replies with a smile...

"Roger... roger Proffesor... right through the front door..."

Kim turns to Ronin and Kareem...

"So what do you say we be like good neighbors and introduce ourselves?"
 

Kareem hops out of the Jeep and walks towards Kim. "Sounds good to me," he whispers. "Should I take out any boats first?"

OOC: Where is Gournay's car? Any sign?

"So what's our plan? Bluff, shoot, or drive in? Anyone got an assault rifle?"
 

Kareem_Amirr said:
Kareem hops out of the Jeep and walks towards Kim. "Sounds good to me," he whispers. "Should I take out any boats first?"

OOC: Where is Gournay's car? Any sign?

"So what's our plan? Bluff, shoot, or drive in? Anyone got an assault rifle?"

OOC: There is an extra AK-47 in the other Jeep. Snagged from one of N'Gambe's Soldiers in MSF. Bluff first to get closer, then shoot.

-Luddite
 

Remove ads

Top