Square maps on hex grids

Lord Zardoz

Explorer
I will soon be running the Forge of Fury for my group. However, I have a bit of a problem. I use a battle mat for laying out melees, and the mat is double sided, one side squares, one hex. When I obtained the mat, the players stated that they prefered to use the Hex side. For the most part I do not care.

But the environs for the Forge of Fury adventure use square based maps. I would prefer to stick wit the hex grid for consistency at the present. However, I am at a bit of a loss for how best to represent rooms based on square grids on a hex map.

If anyone has any suggestions on a viable work around, or some free software with which I can mock up rooms on a square grid, and then turn it to a hex grid, that would be very appreciated.

For the worst case scenario, I could insist on square grids where convenient.

Suggestions?

END COMMUNICATION
 

log in or register to remove this ad

My last group used a hex map universally, and while it would seem to be problematic, it never really caused much of a problem. For square rooms, we'd just draw square rooms, slicing hexes in half indiscriminantly. You can stand in half-hexes.

Hex grids are nice because you don't have to fiddle with the wonky diagonal movement rules for square hexes, and it's much easier figuring out the radii of circular spells.
 

I agree with merak, just draw it straight on the map and some hexes get cut in half but still can be entered. Quick and easy, works well.
 



Enchanted Trinkets Complete

Recent & Upcoming Releases

Remove ads

Top