FireLance
Legend
The way I see it, the player "buying" whatever item he wants is simply a matter of gameplay convenience. As a matter of playstyle preference, my regular gaming group simply glosses over how specific magic items are sought for and acquired. If the player wants, he can certainly narrate how he was fortunate enough to find one available for sale, or he can describe how he managed to locate one after tapping on an extensive network of contacts. It doesn't have to be narrated as walking into a magic item shop and looking through a catalogue if the player doesn't want to do so. Similarly, when a player picks a feat for his character, he can gloss over how he acquires it if he wants, or he can decribe how he managed to hunt down an Adept of the Order of the Emerald Serpent and got him to impart some esoteric technique to him.Are you suggesting, an adventurer walks into the shop, flicks through a catalog, chooses the desired item and then the owner uses the enchant item ritual to whip up the desired item in front of his eyes?
and hence its so run of the mill a PC shouldn't bother even mentioning he's looking for such an item, because its such a given it can be easily and quickly attained? That must be a shop owner of some note, because you can only enchant items of your level or lower... what happens when you start wanting items around 10th level, or 20th... or higher... just not in the shops?
I personally prefer that the acquisition of magic items be a little more rare and special than that. YMMV.