S'mon, that all really makes sense to me. Thanks for the reply, and the reference.
The 2 DM's and us 7 players sat down and discussed it Saturday, during the bi-weekly session. One of the points they brought up was that if a magic shop existed in a large town, with all these nice items, the local government would already confiscated the good stuff, or thieves would have appropriated it.
We're playing, and we're having fun, but its still odd at times. We had a largish encounter, seven level 8 PC's vs a big group including -12- Dopplegangers!.
and a large encounter before that, that included the Berbalangs we talked about (activated by the spheres, see my earlier msg). Anyways, 2 pretty large encounters. Afterwards, we searchd and this is what we found:
quarter staff
orb
chain mail
halbard
crossbow
club
2 nets
2 daggers
2 short swords
leather armor
mantle
totem of natures fury
12 daggers
48 gold
4200 xp
5000 xp
Sounds pretty good - until the DM told us that every single item was mundane. No magic items, no + anythings, no magic mods at all.
I don't know gang....
On a happier note - we had a final small (hilarious) encounter with 5 skeletons that was fought with us on a 20 foot boat (we're sailing to a tower upriver), and the skels. onshore. About 4 of our 7 have ranged/radiant attacks, so we were pinging away at them. Our fighter had no ranged attacks, so when his turn came up, he came up with this bright idea of whipping out his rope from his adventurers kit, lasso'ing the lead skeleton, and dragging it behind the boat in the water. He made a DM ruled DC check of 24 to do this, and did a D12 (hit a 9) points of damage when it bounced along the bottom. The mental image of our Dwarven fighter during this was too much - the group broke up laughing.
