just__al
First Post
In my WLD game, my players say we "LSD the door" Short for listen, search, dwarf. The rogue would check for traps, then the dwarven fighter would open the door.
Unless of course the rogue found something....
Worked out fairly well. I had the rogues checks (as will all "unknown success" checks) ready to roll. There's plenty of time to slow down have something other than just a die roll but checking the 356th door in a session isn't it.
Unless of course the rogue found something....
Worked out fairly well. I had the rogues checks (as will all "unknown success" checks) ready to roll. There's plenty of time to slow down have something other than just a die roll but checking the 356th door in a session isn't it.