w_earle_wheeler
First Post
I don't allow my players to take 10 or 20 in my World's Largest Dungeon game.
When it comes to searches, I let them make one roll for each visible section of hallway or room, and that result governs the whole area. If they discover something new that might insinuate that something is hidden, I let them make another roll.
For passive abilities (such as the elven ability to notice secret doors and the dwarven ability to notice unusual stonework), I have each character's search skill noted next to their name on a sheet of paper.
Not perfect, but workable for now.
When it comes to searches, I let them make one roll for each visible section of hallway or room, and that result governs the whole area. If they discover something new that might insinuate that something is hidden, I let them make another roll.
For passive abilities (such as the elven ability to notice secret doors and the dwarven ability to notice unusual stonework), I have each character's search skill noted next to their name on a sheet of paper.
Not perfect, but workable for now.