kenobi65 said:
While there are certainly ways to upgrade weapons, ships, etc., a SW PC is much less about his phat loot than a D&D PC is.
This is a very critical difference between D&D and SWRPG, one new SWRPG players need to really learn.
D&D is tightly balanced on the idea that at "X" level PC's will have "Y" equipment, mostly magic items. Star Wars is not like that. This is not a game of "stuff", your characters skills and abilities are much more important than your gear.
There are no magic items in Star Wars (well, there are a handful of things that could be called that, but the game never ever presumes PC's have access to things like that, they are effectively minor or major artifacts in the D&D sense).
Starting money might limit what stuff a PC can start with, but soon thereafter any PC can really have all the stuff they'll need: A blaster pistol or rifle, maybe a suit of armor, some medpacs, a comlink, credit chip and datapad, and maybe a few miscelleaneous things like a field kit.
The biggest thing a PC will ever buy is a starship, and that's almost more of a plot device. If PC's have lots of money, just repairing it and maybe giving it a few upgrades will eat up money even faster than magic items do in D&D.
The wealth of characters in Star Wars may have much more to do with their societal role than their character level. A group of nobles will doubtless have far more money than fringers of the same level. Note that the game had been out 3 years before they even published that. After all, Obi-Wan Kenobi living in exile on Tatooine had little more than his lightsaber and a few odds and ends, which would be amazing for a 16th level D&D character who is waiting to return to action one day. On the other hand, when we first see Princess Leia as a 6th level character, she has a starship, droids, and vast fortunes.
The Heros Guide has a table, but that's mostly just a suggestion.